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basically, its a debugged version of my earlier game with the same controls
Phew!, tough audience!
Man, you're really getting hammered by these reviews. Unfortunately, I have to agree with the sentiment; the game does need a LOT of work. Hey, here's an idea, how about you submit the next version to the Alphas section. After all, that's what it's there for, and you are more likely to get constructive criticism. Once you have polished this up and finished it properly you can submit something to the Portal that people will actually appreciate and get a high score. Sorry to say, but this just does not belong here quite yet. Keep trying though; you're on the right track.
sorry 'bout the score but this thing is not gonna be a good thing, never ...
noot too bad, but u should really think about adding more to it. music, blood, more sound effects, etc. this has the potential to be a truly great game on newgrounds, i mean it
great review! You might like to know that with the software i'm using (not flash) i can't actually do any of those things. Anyways, thanks for the constructive criticism
This game...isn't finished...
I can still see his hit-detection boxes for crying out loud. Plus, I didn't even know I had a timer until I reached the top-right corner of the screen. THAT'S NOT GOOD! I doesn't even look like I'm standing on the platforms, I'm just kind of...hovering above them. What bothers me more is that the hit-detection on the enemies makes it look like they're actually walking instead of just floating, so you obviously understand the concept. Not to mention there's barely any sound. You have one sound effect (which deserves thanks, because I can't tell you how many games I've seen that are totally silent), but there's no music at all.
I have no choice but to give this a 0. When you submit a full game, I'll give you a full score.
Not the best
It still had some glitches in the movement, and it was a bit boring.
Welcome to the theatre of your mind, Dale
ANIME-Y HIGHSCHOOL STUPID OTAKU ADVENTURE ACTION EXPLOSIONS YAY
Use your mouse to find a way to the exit. Grab the key first!
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