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Help Olek, our intrepid little hero, as he ventures deeper into the beautiful, wonderful world of Nevermore. He's looking for treasure don't you know - not just any kind - but the sort of treasure that will save his village!
In the first game, we were left without a hint toward even IF there was a plot. We just collected coins for no reason. The second game, we learn that he's looking for treasure that he learned of from a random treasure map. The third game says he's looking fro treasure to benefit his village? When did that happen? The first two games were nothing but excessively easy puzzles and confusingly made maps. The third one improved controls, graphics, animations, and artwork. The artwork, however, is not that good. It's pretentious. You pretend that you have this amazingly creative talent, but this has all been done, and by better artists. Not saying you're bad, but not as impressive as you think.
The ending was...what? The treasure is a SUPERGHOST? And the squirrel was, predictably, trying to steal it first. That just seems like a copout. Not that it wasn't an actual treasure, that's fine. It was a Superghost. Why?
Don't get me wrong. I don't hate this game. I don't like it, but I don't hate it. It just isn't as good as everyone gives it credit for. It's easy, to the point where a five year old could finish it, and the artwork is neither original or impressive. Not a bad game, but not amazing in any way. Was gonna give it a five, but I'm in a bad mood, might be influencing my vote (not my opinions, just the score), so it gets a seven. Also, very few people actually follow their ideas to the end. Good job.
Great art, terrible gameplay
I really liked the art in this game, but it was hard to get past the lack of enjoyable gameplay. Nothing more than running around and jumping. The art was simply not enough to make this an amazing game. This game also lacked a good story. The story was weak. Just a little creature searching for treasure isn't much of a story at all. I could see this as being a good animated series like Brackenwood or something similar. It has the potential to be a good game. It just needs fun gameplay and an interesting story.
well not much
ns but way long
Not so good.
I think all those tens are way too generous. Sure the game has nice artwork and music, but the gameplay is too easy and boring.
i kinda liked
wasnt really my type of game but graphics and sound were kool. ending was pretty anticlimactic and the dialogue was mediocre. and intresting ways of opening doors and such... 7
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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