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Help Olek, our intrepid little hero, as he ventures deeper into the beautiful, wonderful world of Nevermore. He's looking for treasure don't you know - not just any kind - but the sort of treasure that will save his village!
if one word could describe this it would be super beautifully awesomeness because the scenarios are cool and the parts of the story connects plus i like how u must go back to some parts but i cant get through the big door at the end oh that was 40 lol but i like ths game alot there should be a multiplayer on of this too
The music is completely captivating. I want the music at the end during the credits. Haha
The story line is simple and not too complex, but that's not necessarily a bad thing. I liked it. :)
The ending, although i was thrown off slightly, was VERY different than what i was expecting. Quite creative indeed.
The game itself was VERY fun, and im glad I got to play it. You and all the others involved worked VERY hard, im sure, and you did extraordinarily well! Great job!!
This is sooo cute, but it's a nice cute, I love the character designs, the music and the drawings.
The only complain (if you can call this a complain xD): If the talking had some options it would be perfect, to make the game a little more interactive = )
I remember playing the first "Nevermore" title when i was still in grade school. I loved it so much, i used to talk to my friends about it. They never played it, and thought i was stupid. When i played the second one, i felt like there was seriously going to be a huge adventure ahead of me. I'm now in my second year of high school, and this game really makes me feel the same sense of wonder that i had when i was just a child. Thank you. Thank you for making this game.
Really awesome drawings and character designs! Whata marvellous world you have created here!:) The superb presentation of this made me play through, although the story was at first too slow for me..where is the treasure, come on, I dont want to talk with someone who doesnt know. The talking should have some options otherwise you should just use a key on the keyboard instead the mouse. Maybe you wanted to protect the player from accidently clicking through. Loved the differnet hats! Also the game mechanics were far from precise, but you balanced that out with the reaaaally high jumping, I loved that, doing BIG leaps across a gap.^^Thank you, this was awesome.
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