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Credits & Info

Mar 24, 2009 | 11:16 AM EDT
  • Daily Feature March 25, 2009
  • Weekly 5th Place March 25, 2009

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Author Comments

Inspired by The Visitor from Zeebarf, "Foreign Creature: The Unforgotten Mistake" is a point-and-click thriller where you see the world through the eyes of a foreign creature.

This blood-thirsty alien moves through the world unseen, leaving only a trace of blood and horror. Point-and-click to interact with the environment.

Warning: not recommended for audiences under 17.



Rated 3 / 5 stars

Open up your open up your open up your throat

I was so excited about this game when I first witnessed the preview image on your frontpage. Hence my dissapointment, perhaps. You see, there is just blood, cheap animation and boring story so far. It only got interesting with the book. It has barely any meaning. Most of the scenes are not relevant or making sense. Why would this creature kill these 3 people at the park ?
And worst of all, this not even distressing. You can't found a dreadly atmosphere yet. I am looking forwards the next episodes, hoping they shall be slightly better than this one.


Rated 4 / 5 stars

too short

game was cool and all but it was too short i would do more killing

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Rated 4.5 / 5 stars

very good game!

very good but its very short :P ,waiting for part 2

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Rated 3.5 / 5 stars

Good but...

The graphic is good, the sound too, but the gameplay and the story
is a copy of The Visitor by Zebarf!
And the heart sound is boring!
The movie are very slow and boring too


Rated 3 / 5 stars

Bright and gory

The intersection level was too tedious and unintuitive. The rest of the levels were straightforward enough, but almost to the point of the game being a seek-and-find. That may not be a bad thing, of course, but it's not very involving.

Animation and graphics were good though it seemed brightly colored for as horrifying as it tries to be. Speaking of which, the killing of a dog is a big taboo of mine in the media as in real life, so that may have soured my perception slightly. Violating such taboos is a great way to keep the audience uneasy, and I applaud you for not being afraid to do it, but the lack of immersion just makes it feel more confusing and off-putting.

It's worth playing if you enjoy games involving scouring the screen for clues or video game depictions of graphic violence against humans.

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