Be a Supporter!

Credits & Info

Mar 19, 2009 | 6:23 AM EDT
  • Daily 5th Place March 20, 2009

If you liked this, check these out!

Author Comments

First things first, this isn't stolen, we built it for Playstation to promote Patapon 2.
Its a rhythm game where you control the Patapon tribe using "pata" or "pon".

As with our last game, its not meant to be a exact replica, just a flash minigame taster.
The instructions are in the game but its really no more complicated than hitting the left arrow key for "pata" and the right arrow key for "pon" in time to the music. The Patapon will tell you what combination does what and when you need to do it.

Oh and finally - there is no drum sound when you press the keys because Flash 10 still cannot respond with audio on a key press without serious lag (on PC - better on Mac). And those few nanoseconds of lag totally throws out your timing when playing this. So we left the drum beats off intentionally.





Rated 3.5 / 5 stars


it's fun and really clever. I like how you use beat to play a fighting game and it is really stylish. Still, it is not something I would actually pay money for. Way too simple for PSP. Since it's a demo for a game to be purchased, and it is something I don't think is worth purchasing, 7 and 3


Rated 5 / 5 stars

all u people complaining

how about not looking at the lines and just LISTEN ( no looking or else ) since that is the point of the game


Rated 5 / 5 stars

That was great!!!

That was really fun. Im gonna go buy the game now. I never liked the game because it was too childish but now I know its really fun. Thank you.


Rated 5 / 5 stars

Cool men!the people complaining,they dont hav ryt

Cool game man, it was perfect, and i can play and unlocked all thngs even with a horrible pc
The people who complain bout this game dont know the meaning of the word rythm


Rated 1 / 5 stars


No, there was definitely nothing wrong with that guy's (bla118) sound card. Same for me, my keys could never match up with the lines. It was delayed by a good half a second, making it impossible to do anything. I didn't really understand what the object of the game was either. I guess I'll have to give you 2 stars for the style.


kerb responds:

Seriously. There is no way that it is possible for the beats to be out by half a second since they only play every half a second... if they were out by half a second then you'd be hitting them bang on. i think that the 'i didnt really understand the object of the game' comment might relate to the problems that you are having rather than any techincal issue.