Particle Playground by artificialgames



Author & File Information


Submitted: 03/18/2009 | 05:23AM EST

File Info: Game | 379.2 KB | Add Game to Favorites

Genre: Gadgets - Other

Current Score: 3.96 / 5.00

965 votes | 10,372 views

  • Daily 4th Place Daily 4th Place – 03/19/2009

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Author Comments

Make a work of art with particles!

Well this is the release of my latest little saunter into the world of particles and shaders in flash 10. It started off as and idea to use the new pixel bender shaders of flash 10 as a more efficient method of updating particle simulations.

Well after a few struggling evenings I managed to get a little prototype going. I was so amazed at some of the beautiful patterns and effects that the particles were making I thought it may be nice rather than just releasing a tech demo, to add abit more to it and release it for others to enjoy.

I will be releasing the source code in the coming weeks along with a blog post which should explain in detail how the technical aspects of updating and rendering tens of thousands of particles per frame works.

The tool features a gallery tab which you can use to take screenshots then upload them to my picassa account (proxyed via php). The hope is to get some realy beautiful images in here, perhaps if some are good enough ill get them printed and framed ;)

I hope to come back to this project regularly to add new features so stay tuned. For now some of the images I have made with this so far: http://www.mikecann.co.uk /?p=384

CHANGELOG:

v1.0.5 (22/03/09)
+ Added a "featured image" tab to highlight some of the great images being created by people
+ Added a third gallery as the current one now has over 700 entries! Im going to have to think how to automate this :P
+ Fixed a security issue with full-screen mode, works now
+ Made the upload panel use all the width of the screen

v1.0.4 (20/03/09) http://www.mikecann.co.uk /?p=395
+ Ive had over 500 uploads to the first gallery (http://picasaweb.google.
co.uk/mike.cann/ParticleP layground) and the loading times were getting abit silly, so I have now made a second gallery (http://picasaweb.google.
co.uk/mike.cann/ParticleP layground02) all new uploads now go there.
+ Changed the full-screen button to open in _self

v1.0.3 (18/03/09) http://www.mikecann.co.uk /?p=392
+ Added this new popup at the start
+ Removed system reset on every setting change
+ Added Simulation settings

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The people have spoken

Average Score: 9.2 / 10

Score: 10
Sheizenhammer

"The ultimate time-waster."

date: May 12, 2009

This is an amasing little gadget to play with. You can play with it for hours on end and never really tire of it, thanks to the limitless nature of the simple-yet-effective physics of it.

I would've liked more options with the 'force' points, though. Right now, you can set them to either attract or repel particles, and nothing else. Having other functions (like speeding up or slowing down the particles, or just changing their direction) would offer more possibilities and make picture creations easier to do. Having more than 4 'points' would also be good, provided it doesn't slow the program down too much.

I remember a fash entitled 'Newgrounds Chat 09' having some kind of audio portal jukebox thing in it, that enabled you to listen to random songs as you chatted with other NGers. Having something similar on this would be simply awesome. Think about it: listen to random songs while making random pictures. The fun really WOULD be endless!

However, this amount of fun is very good anyway, so I can't really complain here. 5'd and favourited. :)

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Score: 8
FreezerBox

"reminds me of the falling sand game"

date: April 18, 2009

if the point of that game were to make bad ass imagery out of particles

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Score: 10
iX

"Limitless."

by: iX
date: April 2, 2009

I had fun with this for hours on end without getting bored. It may not be original, but the sheer ingenuity of these particle and physics-driven flashes never cease to amaze me. Flawlessly fun for anyone who can appreciate the deeper meaning behind this flash.

10/10, 5 in the Portal.

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Score: 9
pokemaniac64

"not bad at all"

date: March 22, 2009

very interesting to play with and expirement, but my problem was that it reset every time I added or removed a force, and after a while, the background was totally black, and I had barely any particles

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Score: 9
Topsecretsupra

"Awesome!"

date: March 19, 2009

This was a lot of fun! My CPU was hot for this (har har). Very cool though. As for the people saying how complex it was... it wasn't that hard to figure it out. In fact, exploring around in it was fun in itself.

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