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Credits & Info

Mar 16, 2009 | 8:23 PM EDT

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Author Comments

You're suffering from Amnesia, you don't know why you are in this room.
You need to figure out by combining or using the objects.
Difficulty is improved.

Almost Bug Free Now, At least playable :)

Please, Vote!!! :)

This game has spread to worldwide.

Report any bugs if you find one accidentally.


*This game might use excessive CPUs.
Set to Low or Medium if your computer is slow.

Walkthrough will be provided if you're stuck in some point.
Remember, this is experimental.



Rated 5 / 5 stars September 16, 2013

Very Awesome game! Loved It!!!!!


Rated 3 / 5 stars July 7, 2013

I'm not able to see my arm to cut it open to get the key... Not sure why. I have the note, and the knife, and know what I need to do, but can't get my arm to appear on the screen to cut it, yes, I finally looked at the walkthrough because I knew something was not working right. I don't know why that part of the game is not working for me.. :(


Rated 3 / 5 stars March 2, 2012

Good game but ending was... in the kindest way I can put it... suckish. But other than that good game. Oh and was this a project? If so what was the grade?


Rated 1.5 / 5 stars July 26, 2011


The game was extremely easy compared to other escape games. The graphics weren't the best either. It didn't excite me at all. Needs more work I think.

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Rated 2 / 5 stars February 16, 2011


That was really annoying. Cutting the arm doesn't even work unless you're in pop-up mode, and/or you refresh.

The graphics were poor, and too /obviously/ rushed. There's chicken scratch all over, but rather than giving it the "dark, sketchy" mood it's supposed to... It just makes you SIGH. I suggest that you not use vector artwork for backgrounds unless you know how to use gradients. Rather, use Photoshop (or if you morally disagree with pirating) to put in a grungy kind of look.

Very short, but I understand that you were under a time constraint. The gameplay, otherwise the glitch, is pretty decent. The difficulty is rather low.

One thing that really annoyed me while playing was that pressing anything too far into a corner would change views--and I would have to go back. There are things that would logically do something, but we don't know if they're relevant because there are no messages to give us hints. (e.g. The handle to flush the toilet--at least give us a clue it's not in the toilet! I thought I had to find a glove or something.)

Also, the last message seems to hold no relevancy to the amnesia (which was cliche in the first place), or to why you were stuck in the first place. It seemed randomly placed. Yes, I just escaped. I'm witnessing a war. I'm a bystander--I don't have any responsibilities.

I was half expecting maybe I placed myself there in the first place. Maybe I induced my own amnesia. Or maybe it ended up to be safer inside than out. And heck, if I was stuck there for 15 years--I have water but how am I even getting food?! People obviously didn't know I was there. Ahhhhh--plot hoooles! /Twists in agony.

Considering you're an amateur, it's... Barely decent.

Oh well. It worked somewhat well as a tool for procrastination. Trololol~