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Credits & Info

Mar 15, 2009 | 7:59 PM EDT
  • Weekly Users' Choice March 18, 2009
  • Review Crew Pick March 18, 2009
  • Daily Feature March 16, 2009

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Author Comments

Madness Combat 9: Aggregation

I strongly urge you to go medium or low detail in order to get optimal frame rate.

10,269 frames.
5:11 run time.

So many reviews...

I hope you love it.



Rated 5 / 5 stars


Great. My biggest concern is WHEN THE NEXT ONE COMES OUT! The wait will kill me :o


Rated 4.5 / 5 stars

Oh noes! Not a CLIFFHANGER!!!

Still great even though I couldn't completely follow the story on this one. Obviously the rules have changed and it's about more than killing grunts 'n baddies now. And the action was, of course, awesome. Can't wait to see the next one. And I ALSO can't wait to see Madness Interactive 2.


Rated 4.5 / 5 stars

Another good one.

Madness just keeps getting better. I love the continuity.


Rated 4 / 5 stars

It was kinda neat, but...

There were those neat moments, but none of those gooshy-awesome moments that make you go "OH SHIT, HELLZ YEAH!" Those have kinda been dying down lately and instead have us all going, "...huh?" That happened before, but those ones were still more satisfying.

This is more like an intermission, right?

after your other stuff, I'm just gonna say, "meh. It was alright.


Rated 5 / 5 stars

Almost perfect

I liked the flash for the most part the only problem I really had was that claw pincher arm that Hank got where the hell did it come from?!?!?! And did it have to be that color I mean I know you would want it to stick out but still it looks like the one guy threw him into a "steroids gone wrong" tube. I still like the newer soldiers and the fact that their blood is yellow. I can't wait for 10.