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Uploaded
Mar 13, 2009 | 4:27 PM EDT

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Author Comments

A very short experimental game

By using the arrowkeys, you must guide your perspectite through a series of perspective based puzzles. Depth does not exsist, and as such, moving the camera around the screen positions objects of different depths close to one another, allowing them to interact. Use this techinique to get your perspectite to reach the hidden exits to the level.

- I understand that this is short. It's more of a test rather than a full blown game. Im currently working on more (and longer) levels.

A HINT TO GET THE PEOPLE WHO FIND THIS CONFUSING STARTED :

Move the crane in the background so that it's hook appears just below the sticky up curl of hair on the orange fluffy guy. it is a tad buggy so make it appear lower than u feel it should...

and then simply move the crane up again and lift....

Reviews


daleluck1313daleluck1313

Rated 3.5 / 5 stars March 14, 2009

Well...

It was okay, but it took me literally 10 minutes to figure out how to play. You should make it more clear, perhaps with a hint like "HINT: The background can affect the foreground".

It was also very short, though that's understandable with it being experimental. You should make a full game (though again, make it more obvious as to what to do).

The graphics were good, and the sound was rather... classic, as if off of an old game. Individually they work fine, but they're not as good together. Perhaps make the visuals look less refined (as opposed to the music).


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ZancothZancoth

Rated 4 / 5 stars March 14, 2009

Well..

Unoriginal, but good.



victum92victum92

Rated 5 / 5 stars March 14, 2009

awesome idea

i love games with original ideas like this


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DershaoDershao

Rated 5 / 5 stars March 14, 2009

Great

For the sequel you should make the levels bigger and more complex. It gets too easy once you figure out what to do. Otherwise I see a lot of potential with this.


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mikailusmikailus

Rated 5 / 5 stars March 14, 2009

5d it!

MOAR!!!


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