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Hex Empire is a strategy game, a little similiar to Risk. It has simple rules (read in-game help) but absorbing gameplay on thousands of generated maps. I hope you will enjoy!
Now available on the App Store!
I found this game to be very entertaining. The only thing that I did not like was that I would occasionally be boxed into an area because a country I was allied with would have an area covering where I needed to go. I think that an option for open borders would be a good idea in the next installment.
Its a very decent game with good AI. I found the combat system was a little wanting though. Maybe give an army a general for added bonuses?
Very good game
One of the main reasons why I liked this better than risk is because very little luck is involved i.e. no dice - the stronger army wins. It makes the game more strategic like chess rather than say monopoly (where there's stratergy and luck involved).
I liked the special features like sign a pack and make a speech and I liked it out how your enemy would betray you (often at strategic moments).
The graphics are pretty good and pretty fluid and the game had a nice feel to it... with the little comments.
The only major problems I had with it is that a lot of the strategy (especially on hard) was where you place yourself. If you chose the worse position on some maps there is no way you could beat the enemy and if you chose a good spot there's little chance of you losing once you've got to grips with the game. So in a lot of occasions I felt the outcome was predetermined from the outset. Perhaps giving the player more starting troops if there's no towns in his immediate vicinity could be a way to get past this. It's not really a huge problem though.
The AI was generally quite smart, however I felt sometimes they were a little lax in defending the capital (and especially their starting capital). Making it quite easy to slip a couple of tanks past their troops and killing them all. Sometimes the AI struggled to push through your forces even when they had the weight of numbers.
All in all a great game.
Nice! Needs a bit more testing, though
This game looks/sounds/plays great except that, once you figure out how critical the initial position of the four capitols is, it kind of kills the challenge. Test a bit more and I think you've got a terrific Risk/Civ kind of hybrid.
I felt like a mastermind after I stopped losing to the A.I . . . even though I was still playing on easy. The A.I in this game is cruel, but once you get the hang of the game, wiping them all out gives a real sense of accomplishment :D
If you do make another game like this one, maybe you could have the capitals starting off in different area's other than the edges of the map? And maybe add special cities, with benefits that increase recruitment rate, or raise morale?
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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