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Hex Empire is a strategy game, a little similiar to Risk. It has simple rules (read in-game help) but absorbing gameplay on thousands of generated maps. I hope you will enjoy!
Now available on the App Store!
very nice AI but to hard XD
I am using only purple to win cause the others are so easy. Easy Red Blue Green Purple Hard. Have been playing randomly to confirm that. And found out a couple of strategies that works for all levels. Good game I give it a 8/10 Because It's too easy on medium and easy is easier than thinking.
Multiplayer and Depth.
Those are the ways to go.
It's either unfair or a Napoleon-esque conquerfest
I liked this game, however I found that the strategy to win on easy-hard is the same. Just pick the capital that's surrounded by cities. This felt like a cop-out, and as if you really didn't need to plan much. I've won on hard mode just by doing exactly what I've mentioned.
And I've lost on easy just by chooing a city that was two turns away from any city. You lost points because of that. I've also noticed on easy that the furthest two powers seem to overtake each other withtin a few turns, while you're still mouting up an attack to invade your first enemy city.
And I expected on hard mode for everyone to hate you, so that wasn't too much of a bother, but often on normal mode I was fighting a two-way battle, for no good reason. Pacts didn't seem to do much but allow my enemy to gain a good foothold. So the rounds became repetitive and predictable in terms of how I was going to win.
1. Choose the best-placed city
2. Blitzkreig your way into the enemy capital
3. Mount up a huge army to invade the remaining, empire/kingdoms and defend your perimeter.
But other than that, I enjoyed it. For improvements, I'm not asking for Civ IV. But a way to garrison your cities would be nice. Perhaps you could set up cities to manufacture tanks and planes and such. Maybe some artillery? And since we're on the WWI-WWII track, maybe just a simple way to dig trenches and defend.
And while I enjoyed buolding up a huge army to distract the enemy while a small contingent captured the enemy capital, this felt so unrealistic. But at times this was my only way to win. So perhaps we can come to some sort of agreement? Maybe when the capital is captured, all remaining forces lose half their number and lose all of their morale? I don't know, maybe all I'm asking for is too complicated for such a simple game.
This game is really fun, I have no problem with it at all. I played on normal and usually I will after about 50 turns, however, sometimes I get into a bind and have to do other tactics to win. Over all, I think this game is great, especially for a free game. If you ever added a story mode to this game, it would complete it and be one of the most epic strategy games I have ever played on new grounds
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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