Improovements over previous games in the Mr Cubey series:
Enemies that shoot.
Challenging difficulty level with a better learning curve.
Hope you like this one ^_^
Having trouble with the bosses? i have beaten all 3 in testing, the last is v difficult but dooable.
HOW TO BEAT THE 1ST BOSS:
You shoot more quickly the closer you are to the target.
When very close to the boss, hold down spacebar and you will very quickly unload all your ammo into him.
The 1st boss takes about 200 hits to kill, but at point blank this shouldn't take too long.
Get underneath it and fire into its belly point blank, after a hundred and something shots it turns red, you will now need to get above the boss or stay very near to its rear to avoid being hit as its moovement will switch to swooping down rather than up.
If you run out of ammo a pickup will appear on screen.
Sometimes it will appear behind the bosses current location. In this case, simply wait for it to moove.
Significantly decreased the difficulty of bosses in the following ways:
Added boss health bar so that boss exact health lvl is visible.
Decreased boss health by 1/4.
Made bosses turn red at 50% hp rather than 25% hp to help make damage to more boss more apparent.
I sincerely hope that someone will now be able to defeat the 1st boss! :P Thank you for playing my game, and for everybodys feed-back, and good luck with the bosses ^_^
I decided to make the game even easier and changed the following:
Basicaly just some tweaks to balance out the gameplay:
Knocked starting player hp down to 50,
this should make the game feel more challenging from the start, and will also compensate for the decrease in boss difficulty in 1.3, so as well as winning quicker u also die quicker now too, which should make it more exciting.
Also took starting ammo back down to 40, to make ammo pickups feel more valuable.
Bumped the starting health up from 50 to 60, little brother said it was too difficult.