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Uploaded
Mar 11, 2009 | 8:23 PM EDT
  • Daily 4th Place March 12, 2009

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Author Comments

Hey Newgrounds! This is my first flash game and first submission here - it's been on Kongregate for the last week.

Don't Look Back is a game about fantasy. Just to warn you, it can be quite tricky in places... I hope you enjoy it!

Reviews


BardakasBardakas

Rated 2.5 / 5 stars

Concept is decent

The game concept was pretty good. I loved how it started and retro type pixel action is one of my favorites in such type games. Well we saw a lot lately, but anyway. Why did I gave 5? Because of fucking hardness. I didn't even finished the game (I wanted though). So it's the big minus, you could've added difficulty levels or something...
Anyway, for starters it was fun, but later - just pain in the ass.



TimCoPressTimCoPress

Rated 5 / 5 stars

Perfect.

This game was beautiful. The story was very well thought out, and the puzzles took a few tries to get done, which was nice. I think you should really look in to uploading "Pathways." I think people would really enjoy that game.



ArchMetaKnightArchMetaKnight

Rated 5 / 5 stars

Nice!

Would be nice to write a story! Nice anyways!



kingWIIthethirdkingWIIthethird

Rated 5 / 5 stars

10/10, 5/5

good how you got so much emotion ( at least, for me) in so little colors and pixels.
but that's only if you know about orpheus and euridyce. you might want to add some reference to the story. pretty hard, though I only needed two tries max. and the first boss was supposed to be... kerberos? and the second... hades? btw, for all the ones that don't get it, it's a greek myth about love, and how death can not be beaten.



RokkoRokko

Rated 4.5 / 5 stars

Awesome, great fun

I can't pass the part where there is a big ledge is to the right and 3 dissapearing blocks and a row of crumbling ledges, can you help? Other then that you should make a second one, I love the style of it. blocky, and old fashion. Great game.


People find this review helpful!
TerryCavanagh responds:

If it's the place I'm thinking of, it's just a timing thing - the easiest way to do it is just to jump on the first crumbling block, then wait till it's almost gone before you jump on the second.