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Mar 10, 2009 | 6:35 AM EDT
  • Daily 4th Place March 11, 2009

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Author Comments

Hello New Grounders,

Welcome to our latest title, Knightfall - it's based on a prototype we started several months back and is probably best described as a "puzzle role-playing strategy game"; bit of a mouthful, but it's the best we could come up with. :-) It combines elements of Mr.Driller, Puzzle Quest, Rogue and Collapse, and the end result is a fairly fresh, original title we think.

The game consists of 2 modes, 3 difficulty settings, 5 areas, and plenty of fiendish enemies to do battle with. There's also a leaderboard for each game mode and 28 achievements for all you completists out there; the game remembers which difficulty level these were achieved on, so only when you've achieved "gold" on all of them can you say you've done everything. :-)

The basic premise is to reach the door on each level, grabbing the key along the way. You don't actually have direct control of the hero, so in order to manoeuvre him around the board you must drill away groups of 3 or more blocks of the same colour, and also rotate the board to change which way is "down". You can also vanquish enemies by coming down on them from above with your drill, earning you experience and gold. Each enemy attacks the hero in a different way, but you can learn something about each one by clicking on them before facing them in battle.

For all those wanting to know how to unlock each achievement, here's a quick breakdown:

"Death From Above" - Perform a 3 x combo
"Sir Grindalot The Wise" - Reach experience level "10"
"Difficulty? Nay!" - Simply complete the game
"No Logo Knight" - Don't buy anything from the shop!
"The Bravest Chicken" - Reach the final battle without killing anything
"Sir Dodgealot The Swift" - Complete game without being hit!
"Swords, No Sorcery" - Reach the final battle without using magic
"Merlin's Way" - Reach the final battle without attacking any monsters with the drill
"Nowhere Near Rock Bottom" - Complete game without using block switch tool
"Hoarder Extraordinaire" - Accumulate 10,000 GP or more
"Dashing Adventurer" - Complete the game in double-quick time
"Grandmaster" - Complete the game in under 300 moves
"Superboring" - Destroy 20 blocks in one drill
"A Clutch Of Magic Mushrooms" - Catch 3 Golden Mushrooms
"Last One Left At The Banquet Table" - Complete the game without letting your AP drop to zero
"Variety Is The Spice Of Death" - Destroy one of every enemy in the game
"Rainbows over Camelot" - Drill blocks in order of: Red, Yellow, Green, Blue
"Medieval Monochrome" - Finish a stage while drilling only one type of block
"Deadly Gentry" - Finish a stage with no enemies left
"Ghosts 'n' Goblins" - Kill 100 enemies in a single game
"All in one" - Complete the game in one sitting, without quitting or dying
"Monster's Munchbag" - Take damage from 3 or more enemies on the same turn
"Tiptoe Through The Turnips" - Complete the game without waking a Mandrake
"Honour Amongst Thieves" - Complete the game without having an item stolen
"Collector's Edition" - Buy one of every item in the game
"Fowl Play" - Kill 10 or more chickens in a single game
"Fall From Grace" Fall from the top row of the board to the bottom
"Relentless" - Reach Stage 50 in the Purgatory Quest

I think that's just about everything - if you have any questions or feedback then feel free to leave a message here or PM us. Thanks for reading and we hope that you enjoy the game!

Cheers,

The Megadev Team.

Reviews


Murk280Murk280

Rated 5 / 5 stars March 23, 2009

Absolutely addictive

Tried playing this when it first came out and I hated it; but I came back a week later and found it amazingly fun. The game play is difficult to master, but once you do, you almost look forward to getting in a tough situation to challenge you more.

The plot was an average one, but the little opening scene was lovely to the eyes. Character art and animation is perfect. Love the sounds and info screens of all the enemies! Little things like that make me love this game. Not to mention the challenges.

The music loops were very nice, and never seemed to get annoying. Very dungeon-esque and fitting :D

The menus are nicely crafted, though it would be nice to see the descriptions of the achievements in game.

The shops between levels were a nice touch, though money always seemed very tough to come by. It is my goal to get the highest armor just for the sake of getting it!

The final boss was quite difficult for me having started the level with no food and little health (thus beginning at the same spot once I died) but in a way that just made beating him that much more satisfying.

All in all, I can't say much for improvement. Would love to see a sequel with perhaps multiple plot lines. The game play is fun enough and challenging as it is, but I'd love to see more happen with the characters.


People find this review helpful!

ojo66ojo66

Rated 4.5 / 5 stars March 21, 2009

needs work a bit

but its cool



dfkodfko

Rated 5 / 5 stars March 19, 2009

great game

kinda hard though



ckfsh123ckfsh123

Rated 5 / 5 stars March 19, 2009

Hell yeah

FUCK U DEVIL



BizarroPippyBizarroPippy

Rated 4 / 5 stars March 19, 2009

Random and interesting

Effective tweaking of a basic puzzler...why do some people seem to resent random factors in games so much?