Thing-Thing Arena 3

rated 4.43 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Mar 5, 2009 | 10:00 AM EST
  • Frontpaged March 5, 2009
  • Daily Feature March 6, 2009
  • Weekly 2nd Place March 11, 2009

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Can't wait for it 5 Points Kill an enemy by shooting them with a grenade dart, and then with a spiked grenade
Execution 5 Points Perform an execution
Abundance of ammunition 10 Points 50 Kills with a Single Glock 18
Beligerantly understated 10 Points 50 Kills with a Single Beretta
Buckshot Firestorm 10 Points 100 Kills with the PANCOR Jackhammer
Fire and shrapnel; this is my love 10 Points 100 Kills with the Spike Grenade Launcher
LAZOR OVURLOAD 10 Points 100 Kills with the Laser Cannon
Shove it up their nose and pull the trigger! 10 Points 50 Kills with a Single Lever Shotgun
Tag! You're dead! 10 Points 100 Kills with the Grenade Dart Launcher
Variety Kill 10 Points Kill an enemy by shooting them with at least 4 different weapons
You can shoot them too 10 Points Kill an enemy by only throwing weapons at them
Bullet hose wrangler 25 Points 100 Kills with dual Glock 18's
Chicago memoir 25 Points 100 Kills with the Thompson
Collateral Damage 25 Points 100 Kills with the Rebound Shotgun
Corrosive Personality 25 Points 100 Kills with the Acid Grenade Launcher
Crainial Eviscerator 25 Points 150 Headshots in one match
Deciple of Woo 25 Points 100 Kills with dual Berettas
Do ya feel lucky? 25 Points 100 Kills with the magnum
Hasta La Vista 25 Points 100 Kills with dual Lever Shotguns
Lead Pipe Ninja 25 Points 100 Kills with the Lead Pipe
Misanthropist 25 Points 150 Kills in a match
Never bring a pistol to a rifle fight 25 Points 100 Kills with the Tavor
Piercing Glare 25 Points 100 Kills with the Arrow Gun
Shotgun Sniper 25 Points 100 Kills with the M1187
Tried em all 25 Points Get a kill with every weapon during a single match
Divine Powers 50 Points 100 Kills with Artifact 19

Author Comments

Shoot your way through countless enemies, but this time, do it with style!

Update, and bug fixes:
-The gray screen bug is fixed.
-The Lead pipe turning into a Beretta is fixed.
- Grenade Dart bug is fixed.

Working on a flashing hands fix. (sorry about that...)

Oh, and NG MEDALS!!!



Rated 3.5 / 5 stars

for a next installment of this

how about ya make some moveable/destructable objects in places with the physix n all that. the grabbing thing needs to change how you can grab... a guy can run up to someone and grab them with no problem but to hit them first and only have a second to grab? thats kinda pushin it. and the weapons need more of a choice or have envioronment placed weapons (pick up a box n throw it). great game n all but 7/10 cus of such potential but barely using it


Rated 5 / 5 stars

this game gave me an idea

well the 1st and 2nd game were boring but from then til now i had an idea to write a short story for class called Project W.A.R. i made a character and from then til now ive had to write a short story every week. this totaly helped me advance in my story cuz in my last one W.A.R. had got pwned and sent into the test lab. this is definity the test lab.


Rated 4 / 5 stars

I Dunno.

I love the game. But why can't I change the clothes of the dude?
I'm markin' you down a little for somethin' that doesn't work.
Maybe it's me, but I still love it.


Rated 4 / 5 stars

good game

its a good game but th=e hand glitch is annoying


Rated 5 / 5 stars


Excellent weapon variety, art style, and impact. This is a really, really satisfying game, though a little CPU intensive.

I love how the execution move leaves the enemy's head on the lead pipe; that was a nice touch.

Things to may want to improve on, though:
-The execution is far too slow to be efficient. In the time it took I could've killed ten more guys.
-Some weapons are overpowered in the hands of enemies. I know this is kind of naggy, but one single proximity mine took me from 75% health to zero for some reason.
-Make it a little more clear which weapons are dual-wieldable. I didn't know I could dual wield lever shotguns until I picked one up for ammo while I already had one.
-On the scoreboard, there needs to be a rank for a headshot that gibs people (Grenade dart, prox mine?) and a midair headshot that gibs people.
-There are a lot of different shotguns. Not necessarily a bad thing, but I find it a tad unnecessary.
-Perhaps different melee weapons too? One that swings faster (Sword?) or one that does extreme damage (sledgehammer?)
-An editable loadout. Starting off with one beretta and a tommy gun is nice, but having a set of low-tier weapons to choose from would be sweet.

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