Score: 10
"Very Great Thus Far"
date: March 3, 2009
This is shaping up very nicely man. You've done awesome with the artwork to give it a gritty noir feel. Reminds me a bit of ol' NES game Deja Vu, but with some stunning eye candy.
I think most quirks have been mentioned, but I'll give it a whirl. Sometimes the custom cursors/inventory items don't load. I restarted the game, and everything worked fine the second go.
The pint isn't obtainable, unless that's the end of the demo, in which case disregard.
The only improvements I can possibly think of would maybe be diversify the dialogue a bit. For instance don't have them repeat conversations (unless perhaps they're still clue oriented, like the barkeep mentioning his notepad).
For instance when asking about the battery, she mentions her toys. A second inquiry might go, "Sorry sugar. Like I said, I don't have any on me. And even if I did, I don't think you need D batteries. *winks*" A third inquiry might result in: *blush* You're to embaressed to make any more inquiries. She clearly doesn't have any.
Just something to emerse yourself in this amazing work. Nothing kills a sense of emersion than having repeated dialogue if it can be avoided. But other than those quirks... just.. wow... keep up the outstanding work.