Sagittarius: 2172 by episodeent



Author & File Information


Submitted: 02/25/2009 | 05:38AM EST

File Info: Game | 2 MB | Add Game to Favorites

Genre: Puzzles - Other

Current Score: 4.25 / 5.00

568 votes | 3,144 views

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Author Comments

Description:
Sagittarius: 2172 is a real-time puzzle/space strategy game. Instead of using classic color tetris rules, «Sagittarius: 2172» revolves around a spaceship, which can be upgraded and can seriously change course of game. Players can focus on construction, research or acquisition of resources. Players also can use special abilities, such as time control or missile attack to facilitate game.

Controls:

"Left arrow" or "A" - move figure left;
"Right arrow" or "D" - move figure right;
"Up arrow" or "W" - swap blocks;
"Down arrow" or "S" - move figure down;

"Esc" - pause (during game is paused you can build and upgrade modules of mothership);

"Space", "Ins" - drop figure;

"1", "2", "3", "4" - use abilities;

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The people have spoken

Average Score: 8.6 / 10

Score: 9
daldorian

"me agin like er games cant stop playin em lol"

date: February 25, 2009

alrighty sart w/ the good
1. nice twist to a good game (being tetris)
2 upgrades progressed in cost nicley making sure i couldnt bcome all powerful
3. liked how i had to buy research facilty and opened new options for me
4. the abilties and upgrades where creative and i used em quite often

negitives
1 although good it became boringly ez when i could clear mass amount of space dust thus turning it into minerals
2 the good upgrades revolved around minerals and seemed mainly to help that the most leaving me with enough minerals to buy a solar system but little energy crystals

i like alot of your work keep it up :)

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Score: 8
CunningBandit

"Great!"

date: February 25, 2009

Very good strategy+tetris mix...

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Score: 10
reddeye5

"Hate Tetris style games.."

date: February 25, 2009

.....but this game erased that thought. In a word awesome twist on an old tired genre. Great work.

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Score: 8
Thinatrez

"Overall really nice."

date: February 25, 2009

And while I agree with the thoughts of all the other reviews, I did come across one little problem. After getting the research lab I got the time stop power. And it never turned off. After placing my current blocks the play area went a few shades darker and I couldn't do anything.

I waited a full five minutes and nothing happened. I don't know if it was just a one time glitch, (I haven't played again just yet), but it is something that you may want to look at just in case.

February 26, 2009

Author's Response:

The bug with pause and Time control has been fixed. Thank you for your feedbacks!

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Score: 9
TheRandomDot

"Nice"

date: February 25, 2009

Nice graphics and concept. Gets a bit tedious after a while. Once you invest heavily in mines, the blocks become more manageable. Time warping didn't seem to make that big of a difference, since the speed increased so much each level. The pause can be abused to stop, see where you want to put a block, then unpause and place. I wish I could target which block the cannon takes out. Also wish there was a noise or something to let me know my mines are in fact working. (EG: a boom noise before a piece shows up to signify mines tweaked it down some). Overall nice, but there's just so much you can do until it gets tedious. I hit level 22 until I got bored, and I was able to keep the board pretty cleared out with cannon/missle/proper placement. I'm pretty sure I could have made it to level 30 w/o issue. After 30, I probably would have gotten overwhelmed with high speed increases, even with cannon/missles/mines.

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