Elite Forces:South Osetia by Badim



Author & File Information


Submitted: 02/20/2009 | 05:52AM EST

File Info: Game | 3.1 MB | Add Game to Favorites

Genre: Strategy - Real-time (RTS)

Current Score: 3.57 / 5.00

307 votes | 1,920 views

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Author Comments

Peace enforcement. Take a chance to fight as Special Ops in South Osetia during '8 days War'.
Try Overwhelm enemy using towers, units and hero.

##(20-02-2009)##
Friend of my had designed this campaign very accurate to last war in Georgia vs SouthO. So, here we go - campaign based on EF:Warfare engine.
If you do not like smt, or wanna add smt - let me know by pm or in review.
Right now we working hard on last things for multiplayer 'clone wars' and multiplayer 'warfare'.

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The people have spoken

Average Score: 7.2 / 10

Score: 9
artlogicgames

"pretty good."

date: February 20, 2009

Hi Badim, i love all ur games, just keep make good game.
just want to give you feedback for UI , maybe u could improve UI design at future games.

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Score: 10
daldorian

"lots of feed back my friend and i meen a lot!"

date: February 20, 2009

al right ill start wit the negative so hee it is...
1: a glitch on the lvl where the enmy has a chopper=if i buy a chopper it spawns behind enemy lines and attacks there base without being attacked so it was an ez and guanteed vic
2: another glitch if you mute the sound and move to the next lvl the sound is back on while it says its muted
3: more lvls id like a bit longer game although it was fun it eneded to quick for my taste
4: another glitch when i heel my troops at the barracks somtimes they are healed above the limit by a few hp or so the highest i went past was 5 hp wasnt a biggie never really made a diffrence in battle just lettin u know
5: a lower limit to unit upgrades my rangers had more range than the enmies turrets and could kill in 1 hit

now to the good...
1:the circle formation was a good touch that way your tougher units ie marines and grunts could cover vital troop such as your hero and rangers
2:was fun and kept my interest through out the game
3: game play was smooth no lag
4: nice twist uadded allowing a person to make their own army instead of just turrets
5: the upggrades varied from each unit like marines got lots hp boost some dmg and armor while ranger got more dmg rng and bullet spped allowed units to be more speciazied at what they did

suggestions
1: maybe the more you upgrade units the more expensive they become meaning a player must try to balance his army other wise it is no longer cost effective
2:maybe the abiltie to upgrade coal mines to make them give more $$$

thats all i got hope you take a look at at least a few of these

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Score: 9
jasonwilliams

"Nice Game"

date: February 20, 2009

A nice game to play with good machanics, good visuals and good gameplay. The instructions for the game should be clearer though. I don't really know what the towers do.

February 20, 2009

Author's Response:

towers need to shoot down enemies. but i should add hints for them, my bad. i will that.

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Score: 7
Killing-joke

"i liked"

date: February 20, 2009

the game, but when I went in to the instructions, the game got stuck there so in order to play the actual game I had to re-start it.
Thats the only problem I had with it..

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Score: 5
NeglectfulSpawn

"good concept"

date: February 20, 2009

great concept, very good. BUT some of the interfacing i disagree strong with. ie moving and controling troops and the "hero". sometimes they do not move until several clicks and theres a bug that makes them move across the screen if they intersect with friendly forces moving, as if they get stuck like glue. Also the animation could be better ie combat scenes with more vivid bullets and death. it looks like there ants getting squished tops 2 frames. anyways great concept but i think this should be built upon DRASTICALLY

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