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arcadebomb

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Submitted: 02/16/2009 | 05:14PM EST

File Info: Game | 6 MB | Add Game to Favorites

Genre: Skill - Toss

Current Score: 3.15 / 5.00

287 votes | 2,548 views

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Author Comments

Gyro needs to restore the 6 rainbow atoms that broke when cap'n lockjaw caruso ate an atom

THis is a twist on your common mouse avoider/ toss skill game, where there is an emphasis on ricocheting and accurate aim. scores can rise exponentially for the player with good aim.

build a super atom in 6 different levels!

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The people have spoken

Average Score: 6.8 / 10

Score: 5
GingaHusky

"Ouch"

date: October 17, 2009

I was pretty much hoping it be more of an adventure game like your previous ones. Your instructions kinda need a work on since well... it takes me awhile to launch the atom at a fast enough pace. There really should be a restart button once the atom gets huge and stuck... On the positive side the music seems pretty much good, I enjoyed the Samurai's Exile song.

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Score: 6
BrokenToe

"BUG-GER"

date: May 15, 2009

So, when you make a super atom, you place it in the shrine, right? I tried that, but the atom got stuck and I wasn't able to remove it. There is also no pause menu and no option to restart. Pathetic.

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Score: 5
Ericho

"Could've been better"

by: Ericho
date: April 26, 2009

Truth be told, these kinds of games just aren't my bag. I was really hoping for something more actiony, as that's what you usually do, or something involving fights. I couldn't really understand the directions, and I couldn't really get the point of the game.

On the positive side, it was pretty well designed, and the idea was a little interesting at least.

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Score: 7
creater0822

"Difficult"

date: March 7, 2009

funny but it is difficult

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Score: 3
YungJazz

"Man, what happened to you? Sponsorship?"

date: February 17, 2009

The first thing I noticed is that the instructions FLY by you, you have to watch the cycle twice just to get them down. The art and music are decent, but not incredibly impressive. Also, there's a significant amount of recurring bugs. The most common is that green atom frequently gets "lost" on the sidelines of the screen, and really, the game's glitches make it pretty unbearable.

I would've never seen myself giving a review like this to anything you made. This game is pretty awful, it's not fun at all, and it's not YOU at all. God, I used to fiend for your games, before I started animating you were one of my main inspirations. I wanted to make sick ass, hard core shit like Element Saga and Fear Unlimited just like you. But now you're just pumping out all these badly done, artless, random ass games with an F.U. demo every once in awhile, I'm getting sick of this. Please tell me this is for money at least.

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