Simply put, in adventure you try to collect as many jewels as possible before perishing at the hands of vile ghosts! There is no way to "win" the game. You just try to amass as many jewels as you can.
Adventure is a very simple game I made quite a while ago. I was/am very intrigued by the idea of a game the randomly creates content. To be sure, Adventure only vaguely explores this idea, but I still find it to be a neat interpretation.
I do NOT intend for this to be a serious game. I realize that the game is quite imbalanced. You will quickly realize that no matter how much you practice, you can only collect so many Jewels before the ghosts become to powerful. I also realize that this game is not up to par with many other games on this site. Flash is only a hobby for me, and though I love it, I only have so much time to devote to it. With that being said, I can easily see this game providing 20-30 minutes of enjoyment. And who am I to deprive the masses of enjoyment?
As for the audio in the game:
Soundtrack -- Legend of Kyrandia 1.
Sound FX -- Soundsnap.com an amazing site for sure.
The max Jewels I have ever gotten is 50. Beat my score, and send me a pic!
This just in! People are raving about ADVENTURE.
Described as "Really Fun".
Honeybucket called it a "Slick little piece of magic."