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Uploaded
Feb 13, 2009 | 8:30 PM EST

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Author Comments

Happy Valentines Day!
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NOTE! This is not a "hardcore gaming experience"...its just simple and more artistic, so please don't get upset about this...
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SUPER NOTE! Please See Edits Below!
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Explore the monochromed world of B&W searching for your special emotions...

This was something I have been making over the past week, spending many hours on it. This game can be beaten in less than a minute, but then if you do that, you miss out on exploring the intricate world. Use arrows to move. There are many little hidden things in the world that can be interacted with, simply find them and click them, and in a few cases, you must do this to continue your journey.

The game is rather graphic intensive, despite its purposeful sketchy appearance. Reduce quality in the context (Right-Click) menu.

Anyways, happy Valentines Day!
(Oh, in Australia, we spell it Colour, its not a typo...)

EDIT// When you get to the Barrier, turn on the power, just in case you get stuck.
EDIT// Front-page and Collections!?! =D EDIT// Score >4! and >9! AND >100k views! Thx! -^,,^-
SUPEREDIT!// WOW! Im really thrilled about the responses from all of you! Thank-you SO MUCH for all your great responses! I do read all of the reviews, but can no longer reply to all of them...I did update some things as requested by users. Oh, and PLEASE NOTE! To get past the barrier on the large vent, follow the cable and flip the switch by clicking it! Thanks. =)
Updates!
-Removed a glitch in the ending scene.
-REMOVED LAG! (thanks Juice-Tin). The lag is now GREATLY reduced, so enjoi a much more free-flowing game!
-Increased jump height to make the pillar hoping easier (as requested).

Reviews


TheFilmHubTheFilmHub

Rated 3 / 5 stars April 16, 2012

The controls were a bit delayed. But it was still fun to play.



KwingKwing

Rated 3 / 5 stars April 5, 2012

Am I missing out? No, no I'm not. The background is really nice, but it's hard to get immersed in it, most likely because of the camera. Simply having the camera zoom in and out slightly at different points, or better yet, adding in a way to control the camera's zoom with two buttons, would have made the whole game more engrossing. On top of that, I found the animation to be rather minimalistic and the controls to be a bit slow for my liking.

You say there are hidden features and that this game is an experience, but there isn't really anything to do except sit and watch. Most games that are more of an experience than being objective use the interactivity of games to build upon the experience, rather than to deliver more still images to the player. flOw is a good example of how this can be done, and Silent Hill is a close follow-up as well.

I guess the part of this game that really annoyed me the most was how the dialogue was so poorly written. It didn't really touch on anything serious or intelligent, in my opinion. I remember playing Colour My World, and both that and this game have romantic themes that don't really dive into the depth or complications of what love really is, which I find particularly ironic given that the black and white them and music are supposed to be more somber and even melancholy. I'd also note that the music itself got really annoying, probably due to the lack of a bass line to keep the whole piece grounded properly.

Anyway, the graphics look great but I think incorporating them into a game was a mistake. There's a right way and a wrong way to draw a gamer into art, and this is definitely the wrong way.



junior234junior234

Rated 5 / 5 stars March 30, 2012

i love these games, because i can see the love in them.. Very good game, loved =)


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amgam6amgam6

Rated 5 / 5 stars March 21, 2012

there aren't enough of these games out there. i love them. they're amazing.


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Ata-Olcay-Kills-YouAta-Olcay-Kills-You

Rated 5 / 5 stars March 18, 2012

Ow man.... Thissss game made me more greener!


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