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Credits & Info

Feb 13, 2009 | 4:03 PM EST

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Author Comments

-Navigate a randomly generated bridge back and forth and see how long you last.
-Increases in difficulty the further you get.
-Jump-blocks, illusion-blocks, moving blocks and special level conditions add to the infinite level possibilities.

A or ArrowKey-left = Move Left
D or ArrowKey-right = Move Right
SPACEBAR = Jump (hold it longer to jump further)


*UPDATE2 (Feb 14th, 2009):
-Thanks for front page!
-Second update for controls, seems lots of people are having trouble with them: I've added a toggle to switch between two different jumping methods and fixed some gravity/movement and other stuff. Hopefully you'll find the controls better now! (will appear soon, takes awhile for it to come online)
-Vote to get this into the action collection!



Rated 3.5 / 5 stars

I'm going to go with the majority on this one.

Great idea, very playable and frustratingly addictive, but the controls are just poor. I still love the game however, so I've rated you quite high!

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Rated 3 / 5 stars

Many of the same complaints

The idea is VERY playable.

Graphically, it is all there.


The controls are lacking in sensitivity.

I have to go with, "good idea, poor execution."

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Rated 3.5 / 5 stars


But the controls suck!


Rated 2 / 5 stars

Good Game, Good Idea, Horrible Controls

Every jump I make sends the guy flying in a direction. He should slow down in the air, but he keeps flying in the last direction I pressed, leading to many unfair deaths. Please make him slow down in the air the same as when you slowdown when you stop running.

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Rated 1.5 / 5 stars

The game is awesome.

The controls are not. I love the idea of this game, it seems like the kind of game I could play for hours. Unfortunately, the controls are so painfully bad I quit after 2 minutes. Seriously, remake the controls so I can rate this a 10, it is currently unplayable.

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