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but I gave up after ten minutes of trying to pass the first gap in level 17. It would be handy if the "hitbox" would be like the outer shape of the figure that you could tell that you are really touching the blocks. This way it is like guessing and sometimes it feels like it's not always the same.
But otherwise really challenging, had fun before that certain level !
And I have a Question, is the response of the controls changing or is it just me getting used to it?
Really good but games like this piss me off with all its slight movements, doesn't mean I hate it, I guess its challenging.
good and challenging :)
very fun and quite challenging especially the last level and level 6. hm... maybe add a few more colors to choose from? make it more interactive. like have your thing move by the arrow keys and while moving it use your mouse to solve "puzzles" such as moving things out of the way :)
and good design as well. Very good design, it reminded me of those old orisinal games if you're familiar with them. While there's an obvious lack of originality (Ball revamped immediately comes to mind,) the different graphical style and star-collecting feature are enough to set it apart.
After playing for a while I ended up enjoying it, but the controls definitely didn't seem right for the first few levels (velocity and gravity were too high). Soon I adjusted and the game flowed really well. All in all, it was very enjoyable, and I hope to see some more.
Nice review, thanks :)
I found level6 just impossible, i really wanted to pass it too.
Keep trying dude ;)
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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