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A twist on the classic artillery games. Artillery in the round, just you and the enemy fighting for a desolate world.
Use the arrow keys to control power and angle, space to fire.
M and S disable/enable music and sound effects.
Spinning arrows represent wind speed, inward arrows gravity strength.
needs a bit more work
It's good how it is, but I see potential to be a lot better.
Have you played pocket tanks? There's a good game for inspiration
-polish the graphics
-ability to move tank
-caps on the angle and power would be cool as well
I am imagining a game where you can tunnel through a planet to shoot at your enemy from below.
Better idea: multiple moving planets and make the game real-time with recharge rates. Then you'll have to compensate for multiple gravitational fields.
good game, well executed... maybe put a cap on the power... or not, I had fun watching the planet spin like a top for a good 5 minutes at a time
Classic concept, Original delivery
Fun, but like the guy below me said, you should add levels. Also, I think 4 tanks would be fun, and add upgrades. New upgrades and different types of shells would add a ton of longevity to this game. But pretty good besides this, it's a good 5 minute diversion.
Good, but there was a fatal flaw.
I found that both the AI and me (on the first few gos) would fire the projectile so it would orbit the planetoid type thing for about half a minute. Naturally i got bored of this. but however it did seem well programed. the only flaw here was the inabillity to fast foward.
I like it, but it could use a little more work.
Just like making lvl's so it gets harder. Other than that it is a very cool concept.
Keep up the good work
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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