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A twist on the classic artillery games. Artillery in the round, just you and the enemy fighting for a desolate world.
Use the arrow keys to control power and angle, space to fire.
M and S disable/enable music and sound effects.
Spinning arrows represent wind speed, inward arrows gravity strength.
needs a bit more work
It's good how it is, but I see potential to be a lot better.
Have you played pocket tanks? There's a good game for inspiration
-polish the graphics
-ability to move tank
-caps on the angle and power would be cool as well
I am imagining a game where you can tunnel through a planet to shoot at your enemy from below.
Better idea: multiple moving planets and make the game real-time with recharge rates. Then you'll have to compensate for multiple gravitational fields.
good game, well executed... maybe put a cap on the power... or not, I had fun watching the planet spin like a top for a good 5 minutes at a time
Classic concept, Original delivery
Fun, but like the guy below me said, you should add levels. Also, I think 4 tanks would be fun, and add upgrades. New upgrades and different types of shells would add a ton of longevity to this game. But pretty good besides this, it's a good 5 minute diversion.
Good, but there was a fatal flaw.
I found that both the AI and me (on the first few gos) would fire the projectile so it would orbit the planetoid type thing for about half a minute. Naturally i got bored of this. but however it did seem well programed. the only flaw here was the inabillity to fast foward.
I like it, but it could use a little more work.
Just like making lvl's so it gets harder. Other than that it is a very cool concept.
Keep up the good work
The gang needs to perform an exorcism in an abandoned lighthouse. Care to join?
Shoot your Salami to victory!
Politics in 2017 are not fun
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