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Enjoy 20 different tower types each with its own unique effect in this tower defense game. Gets challenging around map 4 - use your upgrade points wisely.
Good game its not to hard
whoever says the first level is to hard or he could not get trough it has never played a tower defence game
-Very cute art style and effects
-I liked the SFX, although the beginning 'ACTION' was quite loud and sounded cut off
-I don't know of any other tower defense games that use elements, let alone combinations of such in the towers
-Way too hard (Never got past the first level)
-Music gets annoying very quickly (throw some more songs in?)
-Description errors (Thunder and wind elements are mixed up, Teardrop item says "Nullify element weakness" instead or "resistance")
-Enemies change weakness, element and behavior so it's impossible to strategize this way ahead of time
-Star badge is near useless and never around when it would be an actual benefit, but is a waste of an accessory slot either way
-Camera movement with mouse messed me up
-Items don't make much sense (ex: how does a bell increase effect duration? a star decrease upgrade price?)
-Confirmation on selling towers was a little annoying
-Lower difficulty of first levels (Possibly awarding more money from enemies/advancing waves)
-Be consistent with elements and behaviors
-Put buttons around the words so they are easier to click in a hurry
-Remove scrolling around with the mouse
-A story? It's not explained why you are using mushrooms to keep back enemies who are invading for seemingly no reason
THIS GAME SUCKS ASS.... nah jk its cool
Great game. Good amount of options with the mushrooms, which was nice. They actually felt a lot different rather than all the same thing. the leveling made sense and was fair too. The fact that you restart at basically square one after each level was a plus for me, as some tower defense games i've played get WAY too easy after you get enough units, so when it takes them away it keeps the challenge strong and fresh. My only real complaint is that the upgrades are a bit weak, not adding a lot to the game as a whole. Maybe add a few more options in upgrades like more shroom types or something. Nice job though!
I really like the game but it can be very hard at times but at least it keeps me playing for hours.
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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