Ribertium War by mofunzone



Author & File Information


Submitted: 01/27/2009 | 05:49PM EST

File Info: Game | 4.2 MB | Add Game to Favorites

Genre: Action - Shooter - Fixed

Current Score: 4.35 / 5.00

4,908 votes | 21,622 views

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Author Comments

Prevent your enemy from stealing your ores in this addictive game. Protect your harvesters, while destroying the thieves!

34 reviews | Log in to write a review | Share this!

The people have spoken

Average Score: 4.9 / 10

Score: 7
WhipWhop

"have to agree"

date: November 3, 2009

most people have said the obvious... my big problem is it says the machine guns great when fully upgraded but that doesn't help after about wave 10 when the guy teleport in and then take off really fast. i tried the start of upgrading my bazooka before i bought the gun so i would only drop machine guns (which were fully upgraded) but didn't have the chance to acquire the semi-upgraded bazooka before i was defeated. maybe have a 1 time airstrike option or have that plane strafe the enemies as it drops cargo...good game just needs tweaks. i would've been 45th on the top 50 but playing this on newgrounds you can post scores.. lame

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Score: 4
EdwardBacardi

"Good concept, bad execution"

date: October 25, 2009

You need to at least reset the "Escape bar" each level. Keeping like 8 from escaping through the whole game is crazy. BUT this is a fun game, like the others said though, upgrades need to move with enemy evolution.

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Score: 7
MastaChu

"cool and all but..."

date: October 22, 2009

mabye you should let harvesters have the power to shoot lasers
.

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Score: 4
Cookies4Rent

"Needs work"

date: October 18, 2009

I like the idea, the weapons, and the concept, but The upgrades take too long to acquire, and the enemies evolve much faster than you can upgrade your weapons. Maybe lower the amount of ore you need for each upgrade?

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Score: 0
kyreque

"wow"

date: October 10, 2009

dumb

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