Be a Supporter!

Credits & Info

Uploaded
Jan 22, 2009 | 3:53 PM EST
  • Daily 3rd Place January 23, 2009

If you liked this, check these out!


Author Comments

The game is a Vector Shooter, but everything gets harder when the screen begins to rotate, bounce, move...

Arrow keys to move.
SpaceBar to shoot.

You can mute the music/sfx using "M"
You can pause the game using "P"

Hope you all like it!

YOUR FEEDBACK IS WELCOME!

[Thanks NG for my first trophie.]

Reviews


chocolatechipschocolatechips

Rated 4.5 / 5 stars

inovating

you made a very good combination with shooter games, techno musics and "screen movements"

it's original and inovating :)

the playability is basically good but it get harder whe the screen move
so you are constantly awake waiting for the next movement and thinking about staying alive and dont be killed

all of this with a nice techno music !
seriously, well done ! :)



AntifreezeDesignAntifreezeDesign

Rated 3 / 5 stars

Harder, but with what purpose?

I like the idea, but honestly, I felt like you were trying to make the game more interesting with the crazy screen movement. For me, it was a bit like telling me that I'm going to have more challenging fun on my Wii today because I'm going to cover one eye. No, it will be more challenging, but a challenge that doesn't relate to game play ultimately (in my experience) just becomes tedious or annoying. I think version 2.0 should bag all the screen "tricks" and introduce more challenges that relate to the game. Obstacles, enemy size, enemy fire, hyperspaces, etc. are all ways people have worked to make their game get bigger and more interesting -- and challenging -- as game play progresses. I think you'll have a lot better player retention if you get a good cup of coffee and try to brainstorm what people haven't yet done with this kind of game that you can incorporate. There's another series of games out there that have the same limitation (IMHO), where you have to hold down a different keyboard key before shooting so that your bullets will be the right color for the target. In the same way this is similar to me--that's just complication, not challenge.

Otherwise, I liked all other game elements... playability, firing, movement, art.


People find this review helpful!
AwokerR responds:

ok, thanks :]


EMYTZUEMYTZU

Rated 3.5 / 5 stars

Wow

Teniendo en cuenta que viene dde una pagina epaƱola:
Mola bastante, pero los colores aburren solo se utiliza rojo o variaciones, por lo menos enemigos deberian ser de distinto color.



Massif101Massif101

Rated 5 / 5 stars

TUNE!!!!

hahahaha this is awesome, when you get beyond level 4 and the screen's moving all over the place it's trippy as. oh yeah and the music is a TUNE!! seriously though its a great game i would love to see an upgraded version of it



dimmadomedimmadome

Rated 5 / 5 stars

Straightforward criticism

Graphics : 10
Sound : 9,83
Playability : 9,6
Fun : 9,6
Replay : 9,94
note : it was played and judged fo about 18 people.All scores above are an arithmetic media(total score of a topic/number of people).


AwokerR responds:

Wow, Finally a pretty cool review :]