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" fear, Baby , FEAR . . . "
Not bad I suppose.
I would have killed for some sound though.
The concept of the game was good, but lacked any kind of level. I liked the idea of it getting harder the more you got hit, but it also made it not just frustrating, but rather annoying, and since there was nothing more to expect after playing it for a couple of minutes, I just quit the game.
yeah, I guess the main problem was to find the right adjustment of increasing difficulty level. If you got hit your gun starts shaking more and more ghosts are appearing.
But if you test it again and again yourself you might lose the right view to it....
lame. and boring.
I don't exactly know what you expected to do with this one...
The shaking was a good concept, but it was too spastic. It should have been relatively smooth. It looked like you were taking a taser to yourself while holding the gun. The game was both boring, AND hard, which is a bad combination. No sound was a mark against this flash. Try again, make it a bit less crude.
shaking not smooth, cause fear not smooth
Nothing new man, tha graphics aren't good. There is no script ,the gosts are looking awful.Needs a lot of work.
really? show me your excellent works
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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