Eulogy For: Adair Tishler HQ Battle
- NG Home
- Flash Portal
- Obituaries
- Adair Tishler HQ Battle
This submission was BLAMMED by our users.
Here is its eulogy, a collection of the kind words written about it while still among the living. They shall live on forever in its place.
01/16/09 – 07/29/09
This is primarily a shooter game, but with some physics, in which the player must knock over a stack of squares while battling enemies.
--- Setting ---
A pack of vicious, rabid Wadelings has ambushed Adair Tishler while she was innocently piloting her helicopter through Giant Tank Loli Land. She has found the source of the ambush, a small Newgrounds HQ, and there she must battle the Wadelings while trying to destroy the source of their attack.
--- Gameplay ---
Use the arrows to move and the mouse to aim and shoot. You must use your wrecking ball to flatten the Newgrounds HQ before the Wadelings get you. To flatten it, you must ensure all but a couple of the squares touch the ground.
---
Hope you like it.
it has potential, it just needs more lives, and maybe try making the shoot control the space bar rather than point n shoot cos its too hard to do both with the arrow keys being on the same side as the mouse
but really good otherwise!
But this game, for all of its 10 seconds of play value, was actually fun. Congratulations, you've finally made a game I felt strongly enough to review.
I love newgrounds, but this is still a cool little game, Nice drawing in the background by the way and great physics for the wrecking ball, it made it very fun. How do you come up with so many ideas so quickly?
I don't know how you do it but your a pure flash developing genius!
Well done!
It was so short, but very fun. Like El-Syd said, how do you come up with these game ideas so quickly?
It wasn't hard at all even on hard, it was pointless ( Like some other games you make.) But you have talent in making flash. You could make a great epic game that everyone loves. If only you spend a little more time on it. ( Unlike the 60 secconds you spent throwing this together.)
I mean it wasn't like a complete game but as a nifty piece of admirable coding and flashwork - I loved it. I'd like to see that wrecking ball concept in a complete game.
It didnt epicly suck and it didnt epicly rule, it was in the middle of being a good game and a pile of crap. Try not to make wade the enemy all the time, it gets boring with the same enemy over and over.
It was very bad, normally i don't give a 1 but this is really bad, you have to try better next time and i hope to see something better in future.
I would usually find something good about a game, and try to show it... Really, with all the time you put into crap like this, you COULD make a great game. And what is with your Wade fetish? How do these things keep appearing?! If you have some deep issue, solve it... And stop filling Newgrounds with your pointless shit, which is what this is.
I don't understand why people are so pissed, this really was an amazing game. The physics makes destroying the HQ awesome, but it's a little hard to do on my laptop since the mouse and the arrows are really close together. Good work!
It's not that bad! Gosh people! And by the way, his obsession is with Adair Tishler, not Wade. He doesn't like Wade. That's why whenever he makes a flash game, Adair Tishler is the hero, and if the game includes an enemy, he uses Wade.
Gameplay isn't hard to learn at all. The physics part is pretty good, but I can't seem to comeplete the game. Once all the blocks are in one or too layers, it gets really hard to knock them around, because your wrecking ball isn't quite long enough. Also, it gets flung into the air waaaaay too easily. As a result, I end up with all the blocks lined up in a row on the bottom layer, except for two blocks, and I can't get them to move much because of the wrecking ball. Up till that point, the game is a lot of fun. One advantage to the wrecking ball being easy to get into the air is that it makes a great weapon. I almost don't need the mouse because I've gotten so good at killing the Wades with the wrecking ball, which is strangely satisfying...
So yeah, don't listen to the haters giving you zeros. They just suck at games. Or maybe they're friends of WADE! :O gasp
1. you copied the idea from "hannah in the choppa", a flash game on notdoppler.com
2. no originality in charachters.
3.you're a guy. and every game you make is of this chick. are you one of those red blips on familywatchdog.org?
we meet again, AdairTishler....
THE HUNT IS ON!!!
now, while others may fault this game because it seems to rip off other games (and it just might, but not the point) i found it rather enjoyable. you gave me a little machine gun thing with no preset firing rate or ammo ant the ability to smash things with a brick. for these i congratulate you, for anything with this recipe is bound to lead to explosions and vast amounts of hurling things into the air, both of which are immensely satisfying. however because there was no preset ammo limit or enemy spawn rate, i found myself cluster fucked by mini wade faces. then there was a brief bout of explosions as i smashed them all. so the difficulty could be changed a bit, eh? maybe some enemies take more than one bullet? i didn't really feel vulnerable, and that's probably a good thing, because the terms for winning are vague. when you give me the commands, "smash this and don't die", i proceed with the smashing and trying to find the most fantastic way of smashing, but even after i crushed the building into bloody chunks of... chunks, i still didn't win because i was having trouble grasping just how much of it you wanted me to smash. most of it accumulated into two layers, and i couldn't win until i scraped the top layer off or something. but anyway! the smashing mechanic, although flawed in the respect that the sense of destruction comes from making a splatter death out of a lot of tiny things, was enjoyable enough to make me want to smash the little face things with the... ermmm... smashy block thing. but i still find it a bit easy in some respects because once you learn how to take down one face, the rest are no challenge at all. maybe varied baddies or ones that evade you instead of mindlessly advancing. but i did enjoy the smashage and however simplistic it was, i did enjoy making things explode.
oh, and i've never seen an adair tishler thing before, and i won't see another unless it's gotten through the portal with a green highlight and a couple good reviews.
You are one of my favorite authors on newgrounds after this. I know it sounds wierd but almost all of your games are really fun and greatly scripted even though they are border line spam. This is really fun and you are great at scripting.
Too difficult, boring and should be rated teen, not mature adult!
I like how you combined a few past projects into a flash package here. Nice difficulty levels too, easy level was easy, medium was quite manageable, and hard was more challenging because the blocks were heavier and harder to level down. Beat easy and medium, hard one soon I hope.
Hey dude really fun game! Flows nice, well drawn, everything is great. Oh and thanks for using my songs, I really appreciate it! :)