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Uploaded
Jan 10, 2009 | 12:12 AM EST

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Author Comments

A peaceful morning in Sderot. The sun rises slowly, warming the people down there. When suddenly....
A code red alarm begins and you know that you have nothing but fifteen seconds to get a cover.
Our hero is an extraordinarily ordinary person. He has a single target in life: To get from your left side of the screen to the right side.

While walking there will be code red alarms from time to time. When there are - get in a shelter until the missile hits the ground or else you will lose a life.
Think about it as Baseball: You have to run between the bases without getting hit.

This game might not be the funnest thing ever, but I had a need to make one and deliver the message.
I'm living this reality for some time now, and it's not that much fun, believe me. The Gazans might be suffering, but so are we. It's a lose lose situation with the Hamas to blame.
Not my best flash creation. I made it overnight in 3 hours.

Have fun!

And I forgot to mention: There's no winning in this game. It's a lose-lose, forgot?

Reviews


ThatFatMoogleThatFatMoogle

Rated 0.5 / 5 stars January 12, 2009

Not bad

The characters were very well drawn, very good plot and storyline. Needs more naked people, though



Drag0nrusDrag0nrus

Rated 5 / 5 stars January 10, 2009

Nice in all

Nice loader, nice idea, nice game. We really must think about what's going on in the world, about Sderot, about Africa, we are worry about this economic crisis, but we don't understand, is many places in the world, where is so MUCH worse problems. Think again.
(Sorry for my English)


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ArchaellArchaell

Rated 5 / 5 stars January 10, 2009

Very englightening.

Really makes you think about what's going on in the world, and how people choose to remain ignorant because it doesn't affect them.

Dunno why people are complaining about it that bad. When you rate a flash, you're supposed to rate it by what it was intended to do. This was obviously intended to portray a message. You wouldn't rate a flash movie based on how much fun of a game it was; that doesn't make sense.

I'd say maybe tone down the eeriness of it. I was on edge the whole time.
Well done though. Rating a 10 because I can already tell people are going to give this unfair reviews.


People find this review helpful!
CastLead responds:

Thanks for both yours and the guy above's comments. I'm interested in the comments more than in the ratings. I'm glad you two find my submission interesting.. Thanks! :)


KiryukuKiryuku

Rated 0 / 5 stars January 10, 2009

...

Why would you make a game and put it on newgrounds just to advertise you view on some war. This is a site for flash animation and flash games.

And to tell you the truth that game was down right creepy. That intro was very very disturbing. And putting those random pictures of dieing people that pop up with that creepy noise is just screwed up. Even the consept was creepy. Saying you only have 15 seconds to run like all hell to get to a shelter before a bomb drops and blows you to pieces? Thats just messed up.


CastLead responds:

That's the reality over here. I'm not talking about some fictional war, that's where I live. The pictures are all taken from the city of Sderot - a city located near my home. It was supposed to be creepy as it was meant to clarify my point about that terror organization named Hamas.
And hey, if that ridegaza dude can make a game about his political pov, why can't I?


speedsonikkuspeedsonikku

Rated 3.5 / 5 stars January 10, 2009

Hey dude

Your argument, is excellent...Really, it's deep... however, as a game... It is no good xD You gotta improve... It was imposible to survive, except by staying in the same place all the time... Anyway, you are a clever person, and a very cult (this expression is mostly used in my country) one... Most of my score is for the argument, and the music, improve the script and graphics and this will be an excellent game...


People find this review helpful!
CastLead responds:

The game was never meant to be winnable. Perhaps I should of make it more clear.