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I have put a lot of effort into this game.....so i hope you like it!! :-))
If there are any issues or comments on bugs or improvements, let me know!!
This was a fairly good game.
The graphics were pretty nice, except the castle could´ve looked a bit better. But on the other hand it must be hard to make a castle look realistic when it gets destroyed, so I guess it was okay to make it as simple as you did here. The sounds were also nice, but I really missed some background music here. Some good music can make it a lot more interesting you know, the silence gets boring after a while.
Another problem I had with this game is that it starts to lag easily. The game itself started to lag a bit at times, which was still okay. But as soon as there was anything else moving on my screen, such as an animated add, it started to lag a lot. This especially became annoying when I was about to swing another ball to their castle. Happened to me pretty often that I thought the game didn´t respond and pressed it again and my ball was dropped. Or that the catapult was already swinging back so that I also had to drop my ball.
Overall 7 out of 10, 3 out of 5. The game was quite enjoyable and I did kill some time with it. Nice that it also had a high score list by the way, gave it some more replay value. Anyways, try to improve on the stuff I mentioned above and keep up the good work.
Great physics engine.
This game was very easy to understand and had a wonderful physics engine. It was lots of fun to play also.
this game is glitchy
it get stuck in the grass even though there is thing blocking it..
i liked that.
perhaps for later versions, work on the physics of collisions (e.g. limbs of people have gravity, particle separations of walls). you're o so close to a great game. i could play this for quite some time, provided that and some more levels.
Make more things like Very strong walls,or something else.
What’s inside this box? A lot of puzzles! Can you solve all 30?
Use the mouse to navigate menus and to queue and cancel robot actions.
Made for the Adventure Jam 2016!
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