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Go Raid 'Em.
leave your damn opinions to yourself
see summary. by the way, i am not infringing on your right to express your opinion, i am expressing my opinion. in case you dont know the difference.
fun game but...
This is more mindless propaganda, that tells us how Pali's are evil, lets kill them all...did you know Hamas was created by Israel to combat the POL and Hezbollah, but in the last couple of years, they have defected. did you know that those tinker toy rockets that Hamas is using kill about 5 people a week, and it is more likely to die from hitting a deer in Texas? Its ridiculous tribe warfare, and i think in the world we are living in now, that we could resolve all of this conflict. Well i hope you check about the Hamas part, but oh well. Fun game, and i realize it is only a game, and i enjoyed it. Still i disagree with killing of civilians, it really surprises me when i hear people say we should bomb Pakistan to hell, i mean they are people too....it saddens me to live in such a war torn world.
Fun but biased
Fun little game. The timer is a nice pressure element, and the graphics were simple and to the point. But the Olmert quotes made me realize the author's bias; soon I got so tired of them that I chose to stop playing.
The one thing holding this game back is its obvious bias and attempt at misinformation propaganda. If you can't make a political satire game without presenting both sides, then please don't bother at all. Other than that, a fun- if biased- way to pass the time.
Misinformation? There's NO misinformation, and whaddayamean, bias? How can anybody read what he said, see what he's done, and then just discard this game as "propaganda"?
...almost as neutral as the 'Wochenschau' ;)
thank GOD the Hamas cares so much about their precious people, they build their rocket-launchers directly into tight-packed residential area - that makes propaganda (such as your game), as well as achieving highscore-civilian-casualties-combos hell'a lot easier for the IDF! Hooray! =D
"Armistice? What the hell does that mean? Eh, whatever, let's keep on shooting our rockety-presents into their villages as a sign of good will - I'm sure they'll love it! (Hey, we gotta thank them somehow for supporting us with food, water and electricity!)"
Man, the Hamas-crews love their families so much, they bring their "work" HOME, directly into the backyard! ^_~
No, but seriously - what has this pitiful people ever achieved, except replicating like crazy, dying, and hating jews? (Sucks if you vote for a government that doesn't give a shit about your well-being, eh? =/)
Concerning you game - a nice idea, I admit. The gameplay is a bit monotone, but for a political game truly one of the better ones. You even managed to fool gamers (such as the guy below me) into believing you weren't prefering one of the two sides...! Goebbels would have been proud on you =]
There was a little bit too less sound, though - for achieving maximal propaganda-effect, you should have included some crying babies and/or mothers writhing in agony (for the cam)
Anyway, a nice little game.
Fun little game. It was an interesting satirical piece as well. I remember years ago we used to keep tally of how many Pali's got killed. We donated to a 'charity' program, for ever Palestinian that was killed they would send pizza and coke to the Israeli soldiers...
I'd like to think I'm older and wiser now... and yes, that was a real donation program. Google pop a pali for pizza and you'll probably find it.
Moving along, the user interface could have been better, perhaps adding tool tips. The bonus targets like the police station and hospital were just kind of unexpected... You wouldn't even know you hit them without the game telling you. The numbers and statistics are good, but they're just that, numbers. There is nothing in the game that truly humanizes either side.
Still, it was satisfying. Now, to see if I can get a better ratio!!!
3D action driving game
Manage and train heroes to build up a world-renowned adventure agency!
The Snake/Pinball mashup you never knew you wanted.
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