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Holmfry (Buy!)


Submitted: 12/18/2008 | 08:43PM EST

File Info: Game | 5.3 MB | Add Game to Favorites

Genre: Skill - Avoid

Current Score: 4.30 / 5.00

719 votes | 5,536 views

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Author Comments

PLOT:

The sinister Throwman is out for revenge! Help Dodgeman thwart his nasty plans by dodging everything that Throwman is throwing at him.

Be careful, though! The nefarious Throwman has spent the last 10 years perfecting his art and leaves no margin for error! If so much as a pixel of an object brushes against you, you will lose a life!

Collect flashing objects to build ladders, jetpacks, spacesuits and more to work your way upwards towards the source of the problem - Throwman himself! Can you defeat Throwman and save yourself and the planet from falling destruction? More importantly to some, can you top the high score list?

CONTROLS:

Arrow keys make Dodgeman move, spacebar will pause the game. For more information, please see "How to Play" on the main menu of the game.

CO-OP MODE:

Player 2 uses the mouse to take control of Catchman, Dodgeman's astrally projected telekinetic brother, to click and drag objects away from Dodgeman. Every time this power is used 20 points are sacrificed, so use sparingly!

HOW SCORING WORKS:

For those who want to maximize their high score chances, read on.

You get points for every second that you survive Throwman's falling onslaught. Scores are based on how many extra lives you have remaining. Here's how the scores are calculated.

3 or more extra lives remaining: You get 3 points per second.
2 extra lives remaining: You get 2 points per second.
1 extra life remaining: You get 1 point per second.
0 extra lives remaining: You get 1 point every 2 seconds.

LOSING POINTS:

You will lose your points for the current level (but not your total score) if you miss a flashing powerup such as a ladder segment or a jetpack component. You will not lose any points if you miss a free man but will probably still be sad.

In addition, 20 points are removed every time Catchman is used in Co-op play.

BONUS POINTS:

If you manage to complete the game, you will get 100 bonus points for every extra life remaining!

If you do really well and get the good ending to the story, you will get 200 bonus points!

CONTINUE/QUIT:

When Dodgeman loses all of his lives, the game is over. If you choose to continue, your total score will be lost, but you will be able to continue the story from that point. If you choose to quit, the game will end but you will be able to post your total score on the online leaderboard.

**DON'T FORGET TO CLICK QUIT WHEN IT'S GAME OVER TO SUBMIT YOUR HIGHSCORE!**

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Programmer: Adam Holmes
Artist: Chris Burgesse

--
Dec 18, 2008: Daily 9th!

------------
Dec 20th 2008 UPDATE:
After careful consideration of all of the feedback from Newgrounds members, I've made the following changes:
- Added music to level 3
- Adjusted the difficulty in the final level
- If you get the bad ending, you now have the option to continue from the beginning of the boss battle, but at the cost of your score
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The people have spoken

Average Score: 8.3 / 10

Score: 10
DeadEndWorldStudios

"Has it all"

date: November 22, 2009

Good music, Graphics and comsept. Its all in there and more. This is going on my favorites list. I realy liked that you had him walk backwards on the moon level, like a moon walk, adds class.

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Score: 10
qwertyuiopasdfgh

"Great game!"

date: November 22, 2009

This game gets pretty hard at parts but it's very fun to play...
I love the flashback level, (Final level) I give it 10 out of 10!

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Score: 9
SMBMadman1

"Good game"

date: June 28, 2009

Would fit with the old arcade games.

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Score: 9
EteJuano

"Liked it a lot"

date: May 19, 2009

Everything was perfect, excepting the graphics a little.
And i could not understand why on lv 6 you walk like michael jackson.
If it is supposed to be like that then sorry :(

May 20, 2009

Author's Response:

Thanks for the good review! :)

And yes, walking like that on the moon was intentional. Think of the name of that particular MJ dance move... ;)

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Score: 9
Urza12

"Reminds me of classic."

by: Urza12
date: May 14, 2009

Sometimes, I forget what the word classic means, and sometimes, I forgot what fun was. but this game, brought all those feelings rushing back. The gameplay, as pretty much all your games are, is easy to get use to and the controls couldnt be simpler. The actual game is where this game really shines. It really does define the word classic. For some reason, it reminded me of the classic donkey kong arcade. Getting to the ladder, while dodgeing objects as jumpman. I thought this was more of a coincedence seeing that the person you play as is dodgeman. With great originality, brilliant controls, and pure fun, you can easily recomend this game to anyone.

May 14, 2009

Author's Response:

Thank you for the shining review!

It always makes all the work I put into a game worth it when I know people are enjoying it :)

The comparison you drew to donkey kong was very interesting, it's not something I'd noticed before.. maybe it was subconscious on my part - I do love the Kong. ;)

Thanks again!

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