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Achievement Unlocked

rated 4.43 / 5 stars
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Action - Platformer - Puzzle

Credits & Info

Dec 18, 2008 | 4:35 PM EST
  • Frontpaged December 20, 2008
  • Daily 2nd Place December 19, 2008
  • Weekly 2nd Place December 24, 2008

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Author Comments

Don't worry about beating levels, finding ways to kill enemies, or beating the final boss... there are none. Focus solely on your ultimate destiny... doing random tasks that have nothing to do with anything.

Metagame! Self-satisfaction never felt so... artificial!


Developed by Armor Games, Programmed by jmtb02
Intro Music by Minoff
Polka by Kevin MacLeod (

I'll let you figure out the controls.

12/20/08 - Thanks for the Front Page! Check out the article on Kotaku and The Escapist. Hot dog!

12/19/08 - Thanks for the Daily Second! Congrats to Sambakza and Co. for finishing his masterpiece.



Rated 4 / 5 stars

Hahaha...typed in the contra code

Without even seeing it on the side menu to see if it worked...and it did. I really loled on that one. Ahh, congrats on a time waster. My brain just felt stupider.


Rated 4.5 / 5 stars

I love you.

Thank you.


I mean...

I'm sharing this with all of my friends.

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Rated 4.5 / 5 stars


If this is supposed to serve as commentary on the sad state of achievement-driven video gaming, it's absolutely brilliant. If not, it's still pretty good.

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Rated 5 / 5 stars

Good stuff

I almost can't believe I beat it twice.

best time was 271


Rated 4.5 / 5 stars

300 seconds exactly? lol epic

Forget the people who say this needs a highscore board because I think that goes against the philosophy of this game. Games should be fun above all else, not using achievements as a method of simply extending gameplay or creating a kinda player status unless it helps create more fun. I could be critical but I see no reason to be as this played almost like a fun deviation imo rather then a full game, although it has to be said I wouldn't mind seeing an equally imaginative sequel.

Avoiding detailed spoilers but the hardest achievements were the ones that required specific answers, the rest is a cake walk since all you really have to do is everything you can think of in terms of interacting with the level.

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