Over Thanksgiving Break, I thought "Why not write a Christmas game..." and thus this idea was spawned. Not being artistically inclined, I asked my sister for help, who created almost all of the artwork from scratch in Photoshop. Luckily, plenty of Public Domain Christmas music and sounds were to be found on the internet, along with a font, all of which I find fits together nicely. My goal for this game was to create something fun yet completely intuitive, as my last game received many high ratings, yet many low ratings from users who foun the concept confusing.
And of course, I wrote the game in HaXe, along with SWFMill, and a little bit of Audacity and GIMP, all under Linux.