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Credits & Info

Dec 1, 2008 | 3:32 AM EST
  • Daily Feature December 2, 2008
  • Weekly 2nd Place December 3, 2008

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  • Reemus
    Reemus Reemus has several journeys!

Author Comments

9/19/2013: Announcing “THE BALLADS OF REEMUS 2” KICKSTARTER campaign! I'm going to flesh out (get it?!) the Death Slug storyline with new puzzles, voice acting, and shiny graphics for Reemus's beerbelly. I've already posted a prototype if you want to check it out!

Support it here:

The next chapter in the ongoing saga of Reemus & Liam.

I read all your feedback and tried to improve upon all the criticisms. It ended up being twice the workload, which is why I'm about two months late with releasing it. Hopefully you enjoy the extra effort!

Expect more animation, bigger puzzles and the ability to finally control Reemus and Liam.

There are also 3 possible end ranking combinations.

- Scene 3 - after de-rooting the lung plant you must click on another part of the tree instead of the hole. This is not a glitch! Find another part of the tree root to click on.

-Final Scene - After you throw the pineapple into the cave opening and hide, the Gygax appears to freeze. This is not a bug, you must find something else to click on.

Hope that helps.




Rated 5 / 5 stars


Gameplay was fluid, the music wasn't grating, and the puzzles all made that weird kind of sense associated with this game. It's great to see the improvements from the last games- the restart scene button and the skip cutscene button look and feel much more solid.
There's not a bug in sight unless you count the wildlife, the timers (if any) and puzzles are fair in that I was able to figure it all out on the first try without dying or locking myself out of anything, yet challenging in that it still took an hour or two to beat.
I can't think of anything to really "fix." The sounds- especially the music, I didn't shut it off because I actually loved it- are fantastic, the graphics are well done (maybe a quality button for people on Tandys or something >.>), the plot- while somewhat odd- has flowed well enough and even the new system- the switching- was done well. Normally when a new system like that gets implemented there's one or two glitches and you can see some teleportation going on if you move one character and then switch to the other mid-move, but that's really minor compared to the rest of the game.

The series has grown in both system and plot and it's becoming more and more fantastic, surreal, and epic every time. Keep up the wondrous work guys.

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Rated 4 / 5 stars


Awesome.I didnt get all of the puzzles but it was good.Too hard puzzles.

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Rated 5 / 5 stars

well balanced

Compared to the first game,which was realy hard and to the second which was too easy,i think you've managed to balance things just nicely ,plus the addition of control over both characters is a adds a great new gameplay mechanic.Keep up the great work!

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Rated 4.5 / 5 stars


Ive only played this game for a couple of minutes, just because I want to play the first one before this so I can fully understand what is going on. Seems to make use of the quality b movie "Slither" which I love because of NATHAN FILLION!

Anyway, I gave this a nine on the review because of one thing. It says part 2 on the flash but on here it says 3. what is going on author man?


Rated 5 / 5 stars


as always. I love how you combined The Visitor with Reemus, It really goes together well. I'm gald to be one of the first people to see this, and I can't wait for the conclusion, keep up the awesome flash.

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