Author & File Information


Submitted: 11/30/2008 | 08:15PM EST

File Info: Game | 364.7 KB | Add Game to Favorites

Genre: Action - Platformer - Other

Current Score: 4.12 / 5.00

430 votes | 1,660 views

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Author Comments

This is a platform game with twenty levels in it. I made all the levels and characters and my brother did the actionscripts and stuff like that. I fixed one of his scripts though. Enjoy this game!

{December 1}
Okay, I fixed some glitches that you guys found. Thanks for the heads up. If you're ever stuck on a level or anything like that, it's not impossible. Trust me. I did all the levels.

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The people have spoken

Average Score: 4.5 / 10

Score: 2
gdfsgdfg

"well"

date: June 9, 2009

it was good but way too boring and the controls were awnkward
because when it says next you need to press with the mouse and not spacebar

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Score: 8
Kingdaro

"A little hard."

date: May 25, 2009

Well, it should be tile-based, as said below. Plus, level 19 isn't a level that most would find possible. I know the intention was a challenging game, but this just seems a bit over the edge.

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Score: 2
Velovix

"It laked..."

date: January 5, 2009

.........gameplay

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Score: 0
Matthewgeorge

"................."

date: December 31, 2008

thank goodness newgrounds lets you rate zeros. if you keep commenting on my reviews and other stuff i'll erase it all unless you will tell me what to do on level 19 and 20.

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Score: 8
starownage3

"you should have taken my advice"

date: December 28, 2008

when i programed the game i told you that the levels have to be tiles or at least not sloppy. it woulnt be glitchy if you did that. games like shift and super mario brothers follow that rule. if it didnt it would be just as glitchy. and when you decided to resize smilely you modifyed the codes a bit and now its a bit off. instead of shrinking him you should have made the level bigger and added a v-cam. pardon my punctuation and spelling errors.

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