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Credits & Info

Nov 21, 2008 | 11:01 PM EST

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Author Comments

This is not really a game...more like a physics engine of sorts. Not exactly just a demo, since there are unnecessary controls at the bottom that I added just for fun. It's more like just a toy. The hit detection is a little glitchy, and there is one error that may pop up once in a while that has to do with drawing lines outside of the frame of the game, but besides a ball flying off in a weird direction every now and then the collisions are fairly realistic.

This was created in AS3 and takes place on a single frame.

NOTE: Drawing lines faster will make thicker lines. Thin lines tend to be the most glitchy with the hit detection.



Rated 3 / 5 stars

doesnt make so much sense..

but hell its cool anyway and you know why? when you draw fast enough it looks like shit(seriously! :D) that was a point where i really had to laugh.
I laughed so you get still average points


Rated 5 / 5 stars


thats very cool 10/10 5/5. oh and to the guy under my comment can you read you IDEOT get a life i bet youve never tryed to make a flash game and you think that its a piece of cake well ive got a news flash for ya!!! its not!!!


Rated 0 / 5 stars


What the hell was this supposed to be?

shaymus22 responds:

I wrote a description precisely to answer that question.


Rated 1 / 5 stars

Not good

You need to work hard on this game. The lines don't draw properly, the buttons don't always work and i honestly have very little idea what is going on and how i am supposed to win, sorry. Keep at it, the game does have some potential


Rated 1 / 5 stars

Not a Great Game

Lines wont draw properly, balls are glitchy... maybe in a few versions...

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