Hmm, nice!
Yeah, and a ragdoll is like a puppet, which you can jiggle and its body parts will move around, take GTA4 for an example - it's got ragdoll physics. Hope it cleared you up :).
My first flash submission to NG. Something lurks on level three... something hard to bypass. Don't let the evil doughnut get you! :D
Hmm, nice!
Yeah, and a ragdoll is like a puppet, which you can jiggle and its body parts will move around, take GTA4 for an example - it's got ragdoll physics. Hope it cleared you up :).
Thanks for the info!
awesome!
try to swicth the mouse with a ragdoll!
did you know about radoll?
its a funny stick game!
I'm using a diamond for the next one - I have no idea what a ragdoll is :P
Well...
Well, the game itselve is OK, but one major flaw is the collision zone of the cursor.
It seems like you made a rectangular collision zone around the cursor so that it's impossible to see how close it may be to an obstacle before a collision is triggered.
Improve that and your game will be much more playable and enjoyable.
Yes... something to think about for the next game in the Geometric series?
Please keep the reviews coming, I need suggestions for the next game (Geometric Orbit)!
v.simple
very simple
BUT
very addictive and quite fun :D
Thanks :D
Not enough precision
I can be at 2cm of triangle and... lost.
That would be the HitTest. Oh well, I'll try to improve on that next time...