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Uploaded
Nov 15, 2008 | 6:05 PM EST

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Author Comments

A "sequel" to Lunar Spyrograph, this simulation uses real physics to simulate the orbit of earth around the sun.
But how would the orbit change under different circumstances?
Play around with this simulation to find out:
Will the earth stay on its orbit, or will it be catapulted into space!?

Reviews


DorkkeliDorkkeli

Rated 3.5 / 5 stars

Nice simulator, but it's pretty basic.



triston80triston80

Rated 2.5 / 5 stars

Should be able to adjust Sun's Gravity. And a ability to scroll out a bit up to a distance of 2,000 away about.



KamikazePandaKamikazePanda

Rated 4.5 / 5 stars

intovative

Awsome, if it were somehow made more into a game, have some sort of like keep the orbit in this arc for 10 points or for the human race to survive, this is the foundation of a uniqely awsome game.



Y0umaY0uma

Rated 5 / 5 stars

Lol awsome...

i love it put the starting velocity to X:5 Y:5 and watch the distance counter go up Awsome game lol


xytor responds:

You can get a higher speed just by setting the starting velocity to (0,0) from the reset position.
It crashes into the sun, and then it really takes off at a speed of about 24 (Pixels per Frame).


TheAntiSlimeTheAntiSlime

Rated 2 / 5 stars

Playing with gravity has never felt...

...so underdeveloped.
I don't want to talk about it.