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Experience first-hand social human behavior.
A less gLitChy version of The Bright in the ScreenCHAOS, with easier levels and some changes here and there.
Also, for those folks that don't want to work it out themselves: walkthrough...
Check it here: http://happie.newgrounds.
A great game, ruined by horrible difficulty.
The concept and delivery here are outstanding - and, you know, the game was pretty good for the first few levels. However, with the introduction of the enemy oriented levels, it became a flaming torrent of bullshit every two seconds. Why do some hits cause instant death when others only do 1/5 of the bar? At times an enemy will do a little damage with a hit, then the same enemy will kill me in one shot later! The part when you have to jump down into the pit in the dark only to get swarmed by OHKO enemies is just fucking stupid. I was willing to keep playing, and see the ending to this bizarre story no matter how hard the game was or how unfair it got, but then I noticed the "commit suicide" button in the right click menu. Oh hey, easy level reset, right? DEAD FUCKING WRONG. Know those hours spent trying to pass those obnoxious dark levels? Well, have fun starting from the beginning.
Please, I know you can make an amazing game. Just cut this bullshit. I don't care if it adds to the feel in any way, gameplay should always come first in video games. Overall, this wasn't too bad, but the horrid difficulty for all the wrong reasons prevented me from seeing the ending to this would-be masterpiece, and I honestly think that's for the best. I look forward to future products, at least.
I'm more than aware of everything that is wrong with this game. It is what it is, it's a buggy game, even this "cleaner" version is still a mess.
I know exactly what kind of a mess it is and why it is a mess, and if I fixed it it wouldn´t be a mess any more, and I'm not sure I want that because I like this game being messed up.
My future games won't be like that though, but now I'm so obssesed with making things"right" that I'm hardly making any advances, ha ha.
Anyhow thanks for playing, at least you had fun for a while.
A fun and challenging game with an eerie, intriguing storyline. My only complaint lies with the controls. Not sure if it is just me having this problem, but the A and D controls were, more often than not, unresponsive. Or I would tap it, it would delay, and then it would send me shooting too far ahead. Other than that, good stuff.
cannot pass first red freaks...help?
had lots of bugs, when i got hit by a red person, it lagged like shit, and there was smoe strange shit that i can't explain, like when it lagged i apeared in some other place, WTF??
Well, you are the first person telling me about that issue, maybe it's your computer.
Hey, look at the bright (heh) side, it's a lot funnier that way.
Still can't go through door at tutorial level >_>
I tried playing your Chaos version, only to get the obnoxious glitch when I go through the door when I fall down in pit at tutorial level.
And now I have to face the same thing again in this "Clean" version?
Is this a glitch or what? Not even your walkthrough gave me any clear solution to get past this ridiculously frustrating door at tutorial level.
I lost my interests in your game now...
Well, sorry to hear that...
Just click on the door, if that doesn't work, set the quality to high, apparently it gets more glitchy in low quality.
Anyhow, you shouldn't review something you didn't play...you could have just PM'ed me and asking me about it.
Physics platformer with time-portals. One place - two times and different level geometry.
Help Chase find new love
Defend an arctic base on the frozen moon of Jupiter
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