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Uploaded
Nov 10, 2008 | 4:34 PM EST
  • Daily 4th Place November 11, 2008

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Author Comments

StarShine 2 adds many new features to the previous title including a hint/solution system, new star types, redone art and music, as well as infinite puzzles! We've also released StarShine 2: Puzzle Master (the level creator) to allow anyone to make their own puzzles and then share them with the rest of the world instantly!

In SS2, players can go through user created levels in addition to the standard game, as well as rate user created levels based on their difficulty and fun factor. As you request levels, the game will choose user created puzzles that match your skill and are well rated, providing more puzzlage than you can shake a stick at!

Controls:

Note: Tutorial is provided on level 1 of the standard game.

Default settings:
Use your mouse to aim and mouse button to shoot.

Reviews


Psycho-Z-1Psycho-Z-1

Rated 1.5 / 5 stars

Weak

The physics system is completely fucked. When you're pointing directly at something from across the circle and you still don't hit it when you fire, something is wrong. The stars shooting in different directions just makes things more needlessly irksome. The only way you can make a shot at all is by using the hints and then you don't get any points. The music was pretty.



JMaoMaoJMaoMao

Rated 3.5 / 5 stars

Good.

Quite entertaining but may i suggest the option of an aiming arrow, because sometimes its very hard to line up shots.



ChaosHickChaosHick

Rated 3.5 / 5 stars

Interesting but...

Something about this game just didn't feel engaging. Most puzzle games make me feel like I have to really think about it or try things to get it to work. In this game you just pick one direction to shoot that happens to work. It never really felt like there was a lot of active thought needed to figure it out. I would basically try various angles, and if they didn't work I'd get bored and hit the hint button 4 times to see how it worked.

It never felt like the goal was worth getting. There was no hook in it to keep me occupied, it just felt like you kept guessing until you figured it out. The various star pieces made it more confusing than interesting, predicting long chains of star movements was to tedious and difficult to make it worth actually trying for me. It didn't feel like you had to use any thought or logic, you just had to follow the guidelines and tediously fill in some info to get the answer. It was like plugging numbers into a formula that's given to you, you don't actually have to do any real thought, you just do the math behind it.

I'm not sure how you could make this game more interesting. For me, it just felt shallow and pointless. Why bother taking the time to keep trying a bunch of random things when you can just hit hint 4 times? And big whoop, the stars light up. I've seen simpler games that engage me more.


People find this review helpful!

RummbleRummble

Rated 4 / 5 stars

cool!

fun game {although I got stuk on level 2 lol} the music was fantastic and the game play was great
GAMEPLAY:5
MUSIC: 3 [oo]
_



tietontieton

Rated 4 / 5 stars

well designed...

A better variety of music would have been nice. I had to stop or I would have fallen asleep.

otherwise, an ok game.