Whack-A-Avi by JYoung007



Author & File Information


Submitted: 11/07/2008 | 04:35PM EST

File Info: Game | 100 KB | Add Game to Favorites

Genre: Skill - Other

Current Score: 3.25 / 5.00

262 votes | 1,204 views

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Author Comments

Just a very basic whack-a-mole style game I made to mess with a friend of mine. Yes is name is really Avi. It is just something fun to do to waste a little time. So start whacking Avi and post the scores so we can see who is the top Avi wahcker out there.

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The people have spoken

Average Score: 3.5 / 10

Score: 0
6monkey1

"Well i would give u advice,but..."

date: November 8, 2008

HorrofOfHell pretty much covered it for me

-6monkey1 the Saru-

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Score: 0
HorrorOfHell

"are you kiddin'"

date: November 8, 2008

This is just terrible. You want me to post my score? Ok, I got 10 trillion.
Seriously, this is lacking. The sound sucks, the limited animation sucks, the background sucks, there's no music, and theres only 1 thing to whack. And even after bashing in his head 10 times with a hammer, he continued to pop up, wtf, is he human?
You need to add more things to whack, background music, a real background, more weapons(a knife for example), levels, possibly points to use as currency to buy new shit, and finally, better sound effects.

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Score: 5
Blackace84

"Elegant in it"s simplisity"

date: November 8, 2008

I thought the days of the Whack-A-Game, where over. How ever I'm happy to say I was wrong. May I aske a question however? Why Avi?

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Score: 3
fireninja

"cool but aww"

date: November 7, 2008

I was really hoping it would have been mario adn every time you hit him he would say "Its a me Mario" XD

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Score: 4
WhiteLightning1

"Not bad, I do love hitting people"

date: November 7, 2008

Its always fun wacking people on the head, but make it more enjoyable. My advice:
1. Make it look and sound like more of an impact. It's more satisfying that way.
2. It should be more complex: at least make him move a little faster the more hits you get.
3. You should record some funny voice-overs and/or sound effects to play each time he's hit.

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