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Uploaded
Oct 30, 2008 | 1:39 PM EDT
  • Daily 3rd Place October 31, 2008

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Author Comments

Grey matter is an anti shooter, or a shooter without bullets.
Essentially your the bullet.

Run into the exposed brains of incoming attackers to destroy them.
Killing 3 of the same type of enemy will cause a "Trinity attack" killing everything inside it.

Avoid enemy dangers (flashing bullets, tails, teeth and lazers)

Download the stand alone version here
http://www.newgrounds.com /downloads/flash/greymatt er.zip
(it runs faster)

Tips.
-You can upgrade at any time in game by pressing P or Esc to pause the game.
-Shields are most important and should be purchased first.
-Holding shift will not only slow you down for better control, but it will also extend, and speed up your options that spin around you.
-Trinity Attacks will increase your chain multiplier which gives you more points for upgrades

All the rest of the info is in game

-Edmund & Tommy

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Grey Matter can be played with the Xbox 360 controller using FlashJoystick.
To install FlashJoystick visit
http://flashjoystick.pill owfortgames.com/
To install mapping for this game you'll need this file.
http://www.tommunism.com/
greymatter/greymatter.fst ick
once FlashJoystick is installed, if you just hit open instead of save for the .fstick file, it'll auto load into FlashJoystick and you'll be able to play.

Special thanks to Tommy for FlashJoystick!

Reviews


angelos4angelos4

Rated 4.5 / 5 stars

ok but kind of boring

it was ok but got boring to really fast



darko1990darko1990

Rated 4.5 / 5 stars

ahhhhh

i liked this game but i found it a little hard still a great game tho



SkarhSkarh

Rated 4.5 / 5 stars

Fun but short

Its an really fun game but its too short, after you "get" the game it ends in a flash



HappyLandFiLLHappyLandFiLL

Rated 4.5 / 5 stars

Nice

Very nice game, another job well done. I only took off one star because it's a bit chaotic at times and kind of difficult to really play. In addition to the one hit kills the baddies dish out it can be fairly frustrating.

Love your work guys, keep it up!


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WarpZoneWarpZone

Rated 4.5 / 5 stars

An incredible game, but ill-suited to this format.

This game wants to be on Xbox Live. Unfortunately, I'm accessing it from a mac, so not even FlashJoystick can help me. (My Nyko airflow was a bust, too.) I tried playing it a bit with the arrow keys, but even with judicious use of the shift key, it's just not happening for me. You absolutely *need* an analogue stick to make these kinds of precision turns.

That aside, this game is incredible. Surprisingly evocative techno music (Is this techno? Is it even legal for techno to BE evocative...?) heightens the mood in the void left by grey geometric visuals. Enemies are diverse and plentiful. Advancement happens at a breakneck pace, sometimes to a fault.

The most obvious thing this game brings to the table is the "ram the enemies" play mechanics. I don't know if I'd call it an anti-shooter. In my mind, an anti-shooter would involve collecting all the bullets, or perhaps managing an armada of weak enemies as they try to wipe out one powerful attacking ship. Maybe a better term would be a-shooter? A ram-'em up? I dunno. But anyway, your objective is simple, to ram the enemies before they can fire at you, or sometimes to dodge around their always-engaged natural defenses in order to hit them. There's probably a fine art to using boosts and slows that I was unable to master with the 4-direction movement offered by my keyboard. As far as I was able to progress, I found the game constantly dishing out new enemy types with new hazards.

And let's talk about progression. When you die, you cook off every enemy and bullet on the screen, an interesting choice, but due to the amount of skill involved in this game, it seems fair, almost compensating for your loss of a precious life by letting you skip to the next wave.

The star of the show has got to be the innovative "Trinity attack." Like everything else, I always had trouble zeroing in on an enemy using only the arrow keys. I'd often miss the enemy I was trying to tag, or else blast through two enemies at once, making a really narrow triangle for myself. But when it did work, it was incredibly satisfying, and I could see enjoying it very much with an analog stick.

I can't speak to the length, difficulty curve, character progression, or endgame, because I didn't make it that far. But this game has all the earmarks of being an instant classic. If only there were a way to release this game on XBLA. Oh, hey, there's that Wii console. That has an analog stick, doesn't it? Maybe you could look into that.

It's awesome to see a game this fresh on Newgrounds, but at the same time, it really doesn't play to the strengths of Flash (and the web) as a platform. This game desperately wants to live on a console, where EVERYONE has an analog stick and EVERYONE uses the same hardware and operating system.

Thanks for bringing us this gem, Bluebaby. I wasn't able to enjoy it as it was intended to be, but I know quality when I see it. I have a sneaking suspicion that I am missing out on a damn good game.


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