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The game can perform a little laggy on older computers but if you click the "Speed is normal" button you'll go to a fast mode where animations and glowing effects are disabled.
It was enjoyable, but it was pritty much the same thing tho all the lvls. but i did play it for awhile and it kept me intrested the whole time, great job 5/5 9/10
i dono why this doesnt have a better score but i gave it 5/5 10/10
Well let me first say that this is a VERY good TD game. I do have some small suggestions for you though, if you're willing to patch it up a little bit.
-give a little extra cash for starting a level early.
-try to add a little background music
-give one of the turrets a splash damage ability.
-The fire one needs to be more expensive and the cold one less expensive.
-I need a better reason to sue the more powerful turrets. You can get through just fine by just building enough of the first towers.
-more enemy varieties
-some sort of storyline
-map editor and unlimited/sandbox mode
-some buildings that you can build in the "dead zones" of each map. Buildings that when upgraded add a bit of damage, eliminate an enemy's resistance, lower enemy speed, stuff like that. I also want to see a building that gives you interest on your cash at the end of each level.
-And the most important upgrade IMHO to do first - add an easier deselect for that info box. Just clicking outside of it or spacebar would do.
This is going in my favourites. Great TD dude. I hope you have time to implement at least a few of my suggestions. PM me if you need any more ideas or need me to expand on one of my suggestions.
Thanks for all your suggestions, I've put it all on my to do list. :)
I was fun and not lagy
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