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A little game I made about the condition of human social behavior.
Glitchy as hell, assuming hell is a glitchy place.
Enjoy your chaos.
thats really fun but diffucult... 5/5 10/10
this was amazing
and totally addictive, I got stuck but plan to play again when I have more time.
i understood it
when i was playing it it said to me im ur guid or mind and ur the body i thought that it was like he told me somthing and i did iit and when it got harder it was like you had to think about it lol eenyways good came is it hand i co-ordanation game? lol
HE IS GOING TO FIX SOME BUGS!
Read the update at the author coments people. The "Last level" isn't the last level at all. we are missing the most of the game. Wich is just genius the way it is. The feeling of mystery and the human impulse to know more, moved us to the end of the game the most we could. But we could not get to the end. So if that guy never said anything more about the game, about anything, he would be creating an atmosphere of mystery even more intense. Making it just more intrigant. Kinda remember me of the suspicious way we feel about silent hill 1, when we just think that there's something else, that nobody imagined. The same happens to shadw of the colossus and its "big secret". brilliant.
So, to everyone playing, I just say that you should not give up. Being so glitched, intentionally or not, (most likely not) is part of the game.
And if the aurthor reads this, Fix the bug on the "commit suicide" option, and the endless fall to out of the map glitch too. Don't mind the rest. You rock. But have in mind, that fixing the game will make it a totally different game from what it is. It wont just feel the same. But you will show us the rest of the whole geniality, so you are doing the right thing. keep it up.
I know, taht's why I'll submit the fixed version as a new game.
nice... i loved the atmosphere.... its creepy...
5/5 10/10 for the creepyness
I didn't want it to be creepy.
Context? Context is for casuals.
Hexagon Puzzle Game
An old style, pixel-art noir adventure, inspired by classical point-and-click games.
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