Warzone Tower Defense by drfrankius



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drfrankius

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drfrankius

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Submitted: 10/26/2008 | 08:09PM EST

File Info: Game | 3 MB | Add Game to Favorites

Current Score: 4.36 / 5.00

10,661 votes | 949,056 views

  • Daily 5th Place Daily 5th Place – 10/27/2008

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Author Comments

Warzone is a tower defense game featuring high-tech weaponry and large open maps with varying landscapes. The goal of the game is simply to survive as long as possible. There are also several different game modes available for those looking for a new twist on the game.

UPDATE: version 1.07, adds alternate versions of each map in which no flying enemies will spawn. This feature was added by popular request.

note: unfortunately i had to scale the game slighly due to size restrictions on newgrounds, so apoligies if some of the text is slighly hard to read.

Control:
most control is done with the mouse.
keys 1-9 select towers from the item shop.
q,w,e,r select bombs / other items.
space or escape clear the current selection

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The people have spoken

Average Score: 9.2 / 10

Score: 10
Ikrit

"Excellent game"

by: Ikrit
date: July 3, 2009

Well done! It's hard to find quality tower defense games these days, and I know I just found one.

Good:
easy to comprehend
good towers (none too outregeously powerful)
nice maps
different modes (including ground only) are a nice touch

Not So Good:
repetitive

not enough time between waves. I would find myself just starting to attack one wave at the middle of the map when my laser turrets would start targeting another wave. Maybe just another second or two would help.

sometimes, the health bars didn't seem to work. My laser turrets would fire a couple of times at the enemy, its health would not decrease, but the level 70 enemy with a full bar would be killed by one shot from the machine gun.

All in all, I give this game a 5/5. As thardus below me said, this game was definitely reminiscent of Xeno Tactic, which is a realy good thing. Nice job, and I hope to see more defense games from you!

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Score: 10
thardus

"This game is excellent!"

date: June 30, 2009

First off, great job! I remember Xeno Tactic when I play this, and for me, that's a good thing. Somewhat of an improvement over Xeno Tactic is that both upgrading and building take no time. I've played predominately on quick cash mode and was able to construct great mazes of cannons or Plasma cannons. The different play styles and ability to turn off flyers really contributes because EVERYONE has trouble with the flyers.

On difficulty, the game is fairly straightforward: Build towers and walls to prevent enemies from reaching the main tower. Rather than repeat the instructions (read them, they help), I am going to list things I liked and issues:
+simple
+/-not incredibly involved
+Nukes are reasonably priced
+towers are well balanced (except Plasma cannons, they're overpowered)
+/-upgrades double in everything, including cost
+different play modes allow for hours of varying play
-VERY repetitive
-ground enemies can't be hit by missiles (nice balancing though)
-Pulse emitter is too weak due to its low range and less than needed damage

All in all, try to make Accelerated mode a seperate option and transfer some power from the Plasma cannon to the Pulse emitter, and please give us a ground missile upgrade.

On actual gameplay, it is a very versatile game as hinted last section. Maybe the poor speed I experienced was due to lag. If possible, add a quality setting. The cannons are very good all rounded towers and, besides Plasma cannons, should be the main source of offence. The machine guns best serve as fences from what I experience. AA Missiles are required if not playing ground only, but are very powerful (give us a ground missile upgrade!). Therefore, flak cannons seem underpowered but are like machine guns in their use, simply more limited. For players, this is not meant to be a guide. For the author, this is meant to be a sort of field report on what I observe.

To summarize the past two thousand characters: This amazing game reminds me of Xeno Tactic, and all its fans should like this. The difficulty seems to fall into its place and can be changed to fit the player. The modes not only atler difficulty but also provide options for those strategic, conservative, and impaitient. Certain towers are clearly better than others *coughplasmacannonscough*, but for the most part are well balanced. Nukes work well and cost what they seem they should. A great tower defence that allows the player to make the path. It simply needs traps, but those can wait.

*All requests in this review are suggestions, not demands as I cannot physically demand anything from a game that the author will not give. Please give consideration, but alter at your own discretion.

***/!\ THIS IS REALLY IMPORTANT FOR PLAYERS!***
Again, if you are not on a ground only map, YOU MUST USE MISSILES!

Thank you for your time, thardus out.

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Score: 9
spazgrinder

"easy :("

date: June 30, 2009

Great game only reason i give it a nine is because of the fact that after level 70-ish, I could just walk away from the game and not have to worry about anything getting past my defenses(which didn't even cover half the screen.) But other than that it's great!

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Score: 10
DrOlive

"awsome"

date: June 30, 2009

awsome all i can say
AWSOME

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Score: 10
AlastorSX

"Played and loved!"

date: June 30, 2009

I have this as an app. On myspace and i used to get on it just for this game... I love the many options that you provide and the AI is pretty damn good! 5/5 and 10/10... No need to critisize...

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