Author & File Information


Submitted: 10/23/2008 | 01:16PM EST

File Info: Game | 1.5 MB | Add Game to Favorites

Genre: Puzzles - Other

Current Score: 4.01 / 5.00

4,860 votes | 147,357 views

  • Daily 3rd Place Daily 3rd Place – 10/24/2008

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Author Comments

Draw Play is simple, draw your own level to get your guy to the flag, but beware of traps that hurt you and your ground.

Draw-Play 3 is the last in the series. I can't believe it's been so long since the first came out. This should wrap up everything I wanted to do with things like erasing and destructible ground.

Things to note -

- Drawing under yourself and pushing up is NOT a glitch.
- The game has evolved a bit and has a lot more action then the previous ones which were more just puzzle.
- It's mainly just black and white style. If you hate that style, just don't rate the game :P It's the style that really suits the overall feel to me.
- If you're stuck, try thinking a bit differently remember you can draw ANYWHERE. draw shields, or draw in a different path.

Have fun :)

Send any really good levels made to Eggy55555@hotmail.com and with a name of the level, your name and a brief description. I may make a player pack but I'm not sure yet since the level editor has a few main features missing which were hard to add such as the starting ground.

- Eggy

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The people have spoken

Average Score: 8.7 / 10

Score: 10
Powdude13

"Woo Hoo!!!"

date: November 6, 2009

All draw play games are awesome!!!

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Score: 8
Pattiasina24

"It is actually possible!"

date: October 17, 2009

J#147%384@H#212%236@F#159%303@F#121%3 03@D#3%311@C#73%398@I#256%234@B#191%3 02@K#276%239@

That's actually possible to beat, I tried it and I COULD beat it. Just jump.

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Score: 7
thornnroht1

"cool try it"

date: October 6, 2009

B#490%174@F#342%67@F#482%67@F#207%67@
E#306%259@E#307%154@E#308%208@G#490%3 09@G#490%98@G#490%131@G#490%278@H#260 %58@H#306%59@H#353%60@H#399%60@H#445%
61@H#490%59@H#212%58@

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Score: 7
STM1993

"Fun, with great improvement, but still needs work."

date: September 28, 2009

It's a fun game, I had always wanted to play as a character running around, while using my mouse to help my character out by drawing stuff for him. Draw-play has given me the opportunity to do as such.

There have been major improvements from older versions, including the level editor, level-selection, secrets, more actions, the eraser tool, save game feature

However, there are several things which displease me:
1) Lag issues
For some reason, if you have played the game for a long time, it will become laggier and laggier overtime. I suspect it is because objects (most probably the gravestones, because only those are not cleared when reset) that have fallen off the map are accumulated rather than properly deleted. I have to refresh the game to solve the problem.

2) Regarding non-drawable areas
You see, one of the many tactics throughout the drawplay series is to draw at the very top of the map. However, in this series, the very top where the menu bar is located is actually undrawable, but it is not very clearly labelled. The other thing is, rather than make the ink not appear on non-drawable area, it completely disables drawing, so players cannot fully optimize the space just outside that can be drawn upon.

3) The reset system
Unfortunately, the new reset system was very disappointing compared to previous versions. Rather than reset everything back to the initial stage, it only lets the character respawn, clear all projectiles and re-draw the map; it doesn't start back from zero. To understand this, look at the minigun. Perhaps it starts at the top of the map. However, upon reset, the minigun's position is not moved back to the very top of the map, it just clears the projectiles. This would also contribute to respawn problems.

A suggestion to help improve the game is to show a cross hair on the size of the drawing pen. If possible, add a button to quickly switch between draw and erase (if there already is such a shortcut, then ignore this).

Well, since this is the last of the series (therefore no sequels/fixes), I won't expect to see all of these come around in future, but I hope this review has helped you see the flaws in this game and improve on future games that you may plan to make.

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Score: 10
Izanagi-No-Okami

"Excelent game man"

date: September 21, 2009

Try this LOL you can t LOL: D#6%294@G#480%131@G#377%25@B#490%60@I #431%162@I#207%163@F#10%107@F#139%120 @C#537%390@C#230%390@C#385%390@C#78%3 91@H#74%87@J#180%284@E#302%191@G#382%
157@G#480%251@G#387%299@K#290%91@

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