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Zombie Survival: Outbreak

rated 4.03 / 5 stars
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Action - Shooter - Run 'n Gun

Credits & Info

Oct 15, 2008 | 12:19 PM EDT

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Author Comments

Zombie Survival: Outbreak

Make your way through the never-ending hordes of undead zombies. This is your final stand!
Use your score for upgrades and equipment. Good Luck!

Don't forget to submit your final Score to the scoreboards!

CHEATS (Can't submit Highscore)
"stagger" - Gives you Full Ranks and 99 Grenades
"aimbot" - Always score a Headshot
"mekka" - Start with the Mech Suit
"mecha" - Start with the NEO-Mech Suit



Rated 3 / 5 stars

the hp for the zombies is just a bit too high

I liked the game and the idea of it...the mech suits were really a great add

The only problem is that the zombies have way too much hp in the beginning, when you get a couple of the fast zombies and then a couple of the ones that jump at you, your almost assured that you will get hit a couple times. Now this wouldnt be so bad if all the upgrades from the start werent so damn expensive...I think you should lower the cost of upgrades or lower the zombie hp a bit.


Rated 3 / 5 stars

Good, not great

Nice graphics and music. Character control was pretty weak. Your sprite moves too sluggishly to actually get out of the way.


Rated 3 / 5 stars


I like the design and the feel of the game, but i'd have to agree with what other people are saying. Upgrades are either too expensive or don't do enough to make it worth their price. It would be nice if there were more to each level, because even on an open street you're trapped in a confined space. More clarity with health and damage would also be helpful.


Rated 3 / 5 stars

your sprites are really good!

this gameplay is not so great however. needs more room to work with, maybe advance a screen before the level ends, i was finishing levels with zombies still onscreen.


Rated 3 / 5 stars

A good game, has a few flaws though.

I seem to recall a much harder version of this game earlier. But, this one isn't TOO bad if so. In fact, I'm already in level 70 or so and haven't died once. On the whole, I have to say the game does what its suppose to do fairly well. However, I do note some problems.

1. Once you jump, there is a rather long delay between when you land and when you can jump again. This has pretty much been the only reason I've gotten hit half the time. If the enemies are spaced out, and you can't kill them right away, you WILL take damage.

2. Upgrading the Headshot function doesn't quite seem to really improve your chances a whole lot. It happens a lot more often, but I don't see how much is affected between the 2nd upgrade to it and the last.

3. Damage also doesn't seem to improve a lot. But, I also upgraded headshot first, so I dunno.

4. The Mechs kinda suck. The Neo-Mech forces you to wait to fire. Its damage is nice and all I suppose, but the fast zombies really rape it. Also, if anything gets too close, it won't be hit when you fire. This may not sound like a bad thing, but the fact that the mechs can't effectively out run the zombies without moving to the complete opposite end of room and then fireing makes it quite aparent. This only gets worse when you have the normal mech, since it can't do any melee damage whatso ever. I'm not sure, but I also think that the headshot rate goes down when in the mech. And not even the grenades can fire fast enough before the enemies come and hit you. Melee Damage in the Neo Mech is a JOKE. It takes two - four hits to down the later zombies. And with the price tag on the Neo Mech, I'd expect it to be an upgrade to your normal form, not a downgrade.

On the brightside, however, the Neo-Mech does make it a lot more challengeing in the later levels. Since you can't run, and have a delay to fire, you have to figure out a way to get through the enemies without takin too much damage. But, still I think the Mechs overall need to be improved. Perhaps add more upgradable skills, especially for them.

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