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A unique style maze game where you need to have double attention and a adventure game where you need to use itens and press buttons to advance.
The game have 14 levels and a boss at the end, you can change difficulty level and go back to any level you aready finished at the start menu.
This is a very different game, read the instructions at the learning levels.
cool idea....nice music....make me mind i love it....
maybe a little more work on graphcs or something
(lol how many legs doeas it have 2 or 4 ???)
2, you use the item in you hands too ^^
I found that very fun and creative. Make another (or more)!
Great idea, blah execution.
The game is too wordy (I loved that you had the lines drawn on the early maps to show how to play, but did you have to talk and talk and talk to me about how to do it on top of that? There has to be a middle ground!) and full of spelling mistakes on top, but your concept is actually pretty awesome. It's hurt by the lack of sound effects, more than anything, though. Not only are SFX more professional, but there are a few times where I reacted oddly to your output. For example: the first time I ran into a wall, your message box came up to tell me I had hit a wall, but I was expecting a light tone or beep, not a pop up window! Since telling the user what happened is important, I'd recommend the words still appear, just out of the way (a suggestion would be to reset the level and show the text in the corner for a few seconds before fading out). Lastly, everything's too small. I know it'd be hard to do larger without having to put in level-scrolling code, but I think it would benefit from it.
Hope something in their helped. Hope to see more from you in the future!
I know I don't speak english very well but was needed.
About sound effect I don't feel like it will change much of the game, and don't have much things to put a sound effect in...
Thank you for the review, will take all them in consideration for my future games.
This was a triumph
You've done something very different with this type of game. Having my cursor and the body move independantly was very different and took some getting used to but was very fun. My only gripe with this was the boss. While it can be beaten, the random nature of it makes it less of a puzzle and more luck-based which I find takes something away from the overall experience. Very good game and than you for making it.
This is a terribly innovative game nice work. : )
A retro-inspired 2D Action RPG set in the distant future (DEMO)
Travel the world on an epic shark lifting adventure!
What happens after the final boss is defeated?
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