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Dwarven Capture The Flag

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Author Comments

I am back after WoW devoured my soul for 2 years! I made this game for a school project a while ago and figured it was NG worthy. Only problems are the fact when I made it I didn't have sound so I didn't bother with effects, also when I made it I only intended to play it locally so a loading bar was not required. If you enjoy this I'll consider fixing it up a bit or making a sequel with more to do.

Vote and review so I can get some good input on this :) Thanks, enjoy.

*CONTROLS*
The controls are simple:
Arrow Keys - controls your movement.
SPACE - fire a bomb.
CTRL - fire the guns.

*OBJECTIVE*
Prevent the dwarves from capturing the flag at either the far right or far left end, killing them is the best solution. Do not let your gas run out, sitting on the gas bar constantly is helpful, just make sure you don't accidentally attack the gas bar or you will explode.

*PROBLEMS/GLITCHES*
I've seen a few glitches with the flag not spawning or the dwarves falling through the ground.
There is no pre-loader so be paitent.
You can turn the music off, but it starts up again if you die or lose.
You cannot theoretically "win" just beat your personal best, the dwarves are all mighty!

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Well, it's 'kinda...

repetative. The controls are o.k. and the audio works. The graphics will do. Not sure what to think about this one. Good luck on your next effort.........vp

PARAGON-pvp responds:

SUCK EM

dwarves and helicopter?

I dont get it at all....I mean dwarves and helicopters......I dunno not really same world material but whatever

The controls were responsive and the information easily understood.

Good start and why not try something more complicated next time.

PARAGON-pvp responds:

Lick dick and eat shit !

Time Killer Potential

OK, this one is quite funny.
If you're able to add some kind of upgrade system and rising difficulty over time it might become a real time waster :)

not bad

Well first I should state that the eye candy is very nice, and the controls work well, but the only problems I found were relatively minor ones.

If you were to make a sequel, I would suggest the following upgrades:

-the gas depletion is the biggest problem that I noticed while playing. After the dwarves start comign constantly, you simply don't have enough time to refuel. Cut down on the gas depletion rate, or put gaps in the enemy waves.
-add a level system, with different maps. The hardest oens shoudl have dwarves comign from both sides. Include tunnels (where you can't attack them) and maybe a bit more weapon variation. It would be nice if our machine gun thing fired a little in front of the helicopter instead of straight down.
-label what the numbers at the top represent. I figured it out eventually, but you didn't explain it anywhere.
-add a minimap so you can see where all dwarves and flags are.
-also add some more powerful opponents that take a few hits to bring down.

Overall good job though. Good potenial if you feel like making another.

PARAGON-pvp responds:

for the numbers at the top, if you move your mouse over them a drop down bar appears and it tells you plain and simple. :)

*edit*
thanks for the input, I mainly put this out to see if people really 'liked it' and seing by the fact that the out of shape version i released got a 3.15~ I'll definately consider adding a few things that I personally had in mind, thanks.

Damn the Female Dwarf Ret Pallies!

This brings me back to gr.11 programming with Smith. Love the game still hate the pallies though too bad super pong raped this though Shawn :P

PARAGON-pvp responds:

well maybe i'll have to release the f@#%ing pong game to top this!

Credits & Info

Views
7,497
Faves:
1
Votes
9
Score
2.60 / 5.00

Uploaded
Oct 7, 2008
9:40 PM EDT